February, 8th 2012 - Halle/ Germany
Pitman is a 3D RPG for your coffee break, presented in a picturesque board game style.
Traditional roguelike gameplay like randomness, high replayability and turn-based strategic roleplaying elements meet innovative level design decisions.
Although Pitman might be a diverting experience, this is no easy-peasy game! What quickly captivates you from the beginning turns out to be a complex quest about finding the right way, saving energy and food for the long journey down to the crypts, and being well
prepared for the lurking beasts everywhere. Pitman will let you die a thousand deaths - thus making your survival especially satisfying! And with the modern game technology of “save games” you will be able to face a challenge again, better prepared.
- RPG - create the hero you want, like a dwarven sorcerer or a powerful warrior
- turn based - for a tactical course of action
- 3D board game style - build the world while playing
- random based - no game will be like the one before
Reviews (for the iOS version):
„Nice 3D graphics and solid roguelike gameplay – a very rare combination!“
(Adventures of a Newbie Roguelike Dev, gruesomegames.com)
„Fans of dungeon crawlers – and especially those for whom the term “roguelike” invokes warm memories – would do well to dig into Pitman. Genre fans should find it solidly built and complex enough to furnish numerous hours’ worth of resource management fun!“
„A must-have if you like Roguelikes!“ (Drelbs2345, US App Store)
„There is enormous potential here. I spent half the night playing Pitman when I should been sleeping.“ (funambolist, Touch Arcade)
About the studio:
The Rat King consists of Jana Reinhardt (graphics, game design) and Friedrich Hanisch
(game design, scripting). They enjoy developing small games with certain gameplay twists on iOS (Pitman and Tumblox) as well as on Windows/Mac. They are Indies by heart.
More about the game:
/// Game page + video:
/// Presskit with screenshots:
/// Demo on Kongregate:
/// Buy at:
Links about Rat King: