S2 Games Announces Savage 2: A Tortured Soul Beta

(Rohnert Park, CA)– October 4, 2007– Independent game developer S2 Games announced today that Savage 2: A Tortured Soul, the sequel to its first PC title, Savage: The Battle for Newerth, has entered its beta testing phase and is nearing launch.

Testing of the online multiplayer game, which is a unique combination of three different game genres (real-time strategy, first-person shooter, and role-playing game), is open to gamers who pre-ordered the game. The final version will be available to the general public once the beta testing has been completed and S2 is satisfied with the quality of the gameplay experience.

“After much hard work, we are proud to say that Savage 2: A Tortured Soul is now ready for beta testing,” said Marc DeForest, co-founder and lead designer, S2 Games.“As an independent developer and publisher we have the luxury of creating and changing our own deadlines based on when we reach individual milestones. This project is really a labor of love for us so we want it done the right way.”

Loyal fans of the original Savage and new players alike will be impressed with Savage 2’s new advancements and enhancements. The game will include a bevy of new features, including the ability to control spells while maintaining the action nature of the game with“snap casting,” fully automated clan administration through the Savage 2 Clan League (SCL), and features that records and saves every single game of Savage 2, match stats summary, and persistent player statistics. All the information for every game ever played is stored in a huge, searchable, online archive, thus allowing players to download, watch, rate, and comment on these matches while also reviewing statistics for each game. Additionally, the game is being simultaneously designed for Linux Client users.

S2 Games will be self-publishing and independently distributing the game. The game client can be downloaded anytime, anywhere, on any PC for free. The client can be used to watch replays, play the tutorial, practice modes, and LAN games with absolutely zero obligations (no account necessary). Users may also create an account to have 3 hours of free online competitive gameplay with some feature restrictions. Those wanting unlimited online play with automated statistics and use of persistent items pay $29.99USD via the game client or the S2 Games website.

When playing the beta, S2 Games wishes to impart to its fans to remember that they will be playing an unfinished version of the game. Users should expect to encounter certain bugs and other issues inherent in any beta version of a game. The purpose of beta testing is to help S2 Games find and correct these problems so that they are not encountered after the game’s launch.

For more information on Savage 2: A Tortured Soul, please visit http://savage2.s2games.com.

About Savage 2: A Tortured Soul

Savage 2: A Tortured Soul is the sequel to the critically acclaimed online multiplayer game Savage: A Battle for Newerth, which introduced gamers to the completely new Real Time Strategy Shooter (RTSS) gaming genre. Savage enabled players to opt for either the fast-paced, run-and-gun action of a first-person shooter (FPS) game– playing as a Warrior– or the more cerebral and tactical planning of a real-time strategy (RTS) game– playing as a Commander– working together as a team to defeat the enemy. Savage 2: A Tortured Soul builds upon the addicting, fast-paced gameplay of the original with additional squad-based features and enhanced role-playing game (RPG) elements which enable players to build their character level and abilities throughout the game.

About S2 Games

The core S2 Games team is an experienced group of developers from diverse backgrounds, including film, fine art, computer science and business. Through this mix of skill and experience, a synergy is born creating a fresh perspective in game design. The mission of the S2 Games team is to create the next level of multiplayer gaming. With the creation of the K2™ Engine, they have the freedom to take online multiplayer games to heights not reached before. For more information, visit the company’s website at www.s2games.com.


For more information, contact:

Sean Carr or Alex Josef

Pacific Media Partners Pacific Media Partners

310.566.7866 310.566.7863

seanc@pacificmediapartners.com alexj@pacificmediaparnters.com

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