Sequence Now Available On Xbox Live Indie Games™

LOS ANGELES, CA, May 5th, 2011– Indie developer Iridium Studios is pleased to finally unveil its first title, Sequence, to the world. To celebrate, a brand-new trailer featuring both heartstopping gameplay and an attractive female is being made available to the world.

The first of Iridium Studios’ titles, Sequence features over 12 hours of gameplay, 90 minutes of recorded dialogue, and 28 tracks from Ronald Jenkees and Michael Wade Hamilton. Players switch back and forth between three separate streams of notes, fending off enemy attacks while maintaining a constant barrage of offensive and defensive spells. The art and character design were completed by Wendi Chen.

“It’s time to play,” says Jason Wishnov, creative lead at Iridium Studios.“Remember, the Xbox 360 spits out several rubies and a cheeseburger upon completion of the game, so you should really get on that.”

For more details about the series, including the official launch trailer, cast, and screenshots, please visit The new launch trailer can be viewed directly at If your website or media outlet is interested in reviewing the game, please contact Iridium Studios for a review copy.

About Iridium Studios

Iridium Studios was founded in 2009 by Jason Wishnov in Los Angeles, California. Dedicated to unique gameplay concepts, the company immediately began prototyping what would become its first game, Sequence. Utilizing the wealth of talent in the Hollywood area, and bringing aboard talented artists and musicians, Iridium Studios quickly progressed through its first title. Iridium has been featured at Joystiq, Kotaku, CinemaBlend, and Hardcore Gamer Magazine.


Jason Wishnov, Lead Designer

Iridium Studios



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