Shrapnel Games Announces Star Legacy!

Hampstead, NC, 03 February 2010

Shrapnel Games, publisher of such notable independent strategy games like Dominions 3: The Awakening and War Plan Pacific, is proud to announce the next great epic science-fiction strategy game, Star Legacy! Developed by Star Legacy Development Group (SLDG), and currently slated for a late 2011 release for Windows (though the developers are hoping to port it to other operating systems), Star Legacy promises to be a feature-rich game of eXploration, eXpansion, eXploitation, and eXtermination that will remain on your hard drive for years.

Star Legacy is being designed from the ground up around one simple question: what would the ultimate sci-fi 4X game include?

Star Legacy is a player's game, one that is meant to be both a letter of love to fans of the genre and to bring new players into the fold. To achieve the goal of ultimate playability SLDG is focusing on several important facets in their design. First of all, Star Legacy will be an open-ended turn-based game that will allow players to immerse themselves in an epic space opera of their own making. Players will begin by creating civilizations reaching out from their homeworlds to explore the great bejeweled darkness of the universe. As in all good 4X titles there will be a full range of choices that the player will be involved in. Design starships worthy of the best sci-fi story, research new technologies, colonize new worlds, and when all else fails go to war. Everything in the game is player driven. Besides a single player experience the game will also feature multiplayer, althou gh its exact form is still being worked out.

Star Legacy is more than just a great space opera on your computer, it's about giving you the controls to then tell your own tale. Graphics will be 2D, allowing anyone to modify the visuals without the need of specialized software or knowledge, just an active imagination and the willingness to put your ideas into reality. In fact, not only will players be able to easily mod the graphics in Star Legacy they will be able to mod everything since most files are XML based and can be altered with a simple text editor. With this players will have extreme freedom to shape the game as they see fit.

Kenneth Musante of SLDG is really looking forward to bringing a game to sci-fi fans that will allow everyone from mod novices to hardcore code monkeys to create their ultimate 4X experience. "With Star Legacy we're trying to create an addictive open-ended 4X game that anyone can customize. By default the game will have between 12 and 15 alien races that you can ally with or fight against, plus the technology to explore a uniquely generated universe with your friends, or just blow them up. Make war on your enemies, fend off pirates--heck, you can even be the pirates. Make your own races, starships, technology, you name it. We're giving you a universe. Now go play!"

Which you will be able to. Just not yet. As development continues on Star Legacy expect more news and detailsof its ever expanding list of features, so stay tuned for further information from Shrapnel Games and Star Legacy Development Group. In the meantime, while awaiting this thrilling new addition to your 4X library, be sure to check out the fantasy 4X game Dominions 3: The Awakening, also published by Shrapnel Games. Winner of multiple awards and featuring more content than should be allowed by law, Dominions 3: The Awakening will scratch your 4X itch. And yes, it's also a mod maker's dream.

Please visit Shrapnel Games at www.shrapnelgames.com for the latest news, to peruse our extensive catalog of award-winning independent strategy titles, download demos or our array of FREE full games, or join in the community of like-minded fans discussing your favorite tips, tactics, or tricks of any of our titles. In fact, you can go by our Community Forums right now to discuss Star Legacy, just point your browser to http://forum.shrapnelgames.com

/forumdisplay.php?f=224.

About Star Legacy Development Group

Star Legacy Development Group is a start up development team consisting of eleven members from around the world. Bringing a range of various skills to the table from digital art to scripting to programming all members are experienced modders and die hard fans of the turn based 4X space strategy genre.

About Shrapnel Games

Founded in 1999 by industry veteran Tim W. Brooks, Shrapnel Games was one of the earliest independent publishers to exist solely in the virtual world. Focusing on strategy and niche titles that were no longer welcome on retail shelves, our games have been recognized by critics and fans alike as being some of the best in their genres.

For press related information please contact Scott R. Krol by using the following form: www.shrapnelgames.com/forms/contact_shrapnel_games.html

To visit our company blog go to: forum.shrapnelgames.com/blog.php

For all other information, please contact:

Timothy W. Brooks

Shrapnel Games, Inc.

8254-109 Market Street

Box 190

Wilmington, NC 28411


Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com.