Slamjet Stadium: The future's most chaotic sport (for iPad) gets a trailer!

Trailer link:  http://www.youtube.com/watch?v=UkLYXtewCDo

Slamjet Stadium is multiplayer game for iPad where the rules are there to be bent and broken and the most tenacious and active players win! Set in a futuristic arena, players launch their characters on mechanical hoverbikes to bash the ball into their opponent's goal - it's soccer for the year 2113, but with more traps and sawblades!

Players can steal each other's characters and fling them into traps, or activate crazy stage hazards such as mines, wormholes, and fiery bursts of rage. Or they can activate the multiball release and watch the real chaos begin!

Slamjet Stadium developed an enthusiastic following at GameCity7 in Nottingham UK, and is now preparing to launch on iPad in the coming months.

As well as the chaotic multiplayer, players can take on A.I. opponents in a single-player tournament run by shady figures from Earth's distant past...

With 6 playable teams and 7 wild areans to choose from, Slamjet Stadium is chaotic, unpredictable and physically exhausting fun!

More information and screenshots: http://www.alistairaitcheson.com/games/slamjet.html

Developer's blog: http://aitchesongames.blogspot.com/

Trailer: http://www.youtube.com/watch?v=UkLYXtewCDo

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About the Developer

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25-year old Alistair Aitcheson runs a one-man games studio in Wiltshire, UK. In 2011 he released his studio's debut title, Greedy Bankers, followed by an iPad-exclusive sequel Greedy Bankers vs The World.

Greedy Banker vs The World was noted for its frantic shared-device multiplayer which encouraged players to cheat and steal from each other, and was a finalist in Eurogamer's Indie Games Arcade, as well as Tap! Magazine's game of the week.

As well as programming the games and running his business, Alistair Aitcheson does all his own artwork, and wants to bring his unique and identifiable art style to his work. He has a great passion for bending the rules and creating laughter through his games.

Before starting his indie business, Alistair was a hobbyist game developer for ten years, starting his studio after graduating university as a mathematician.

In 2011 he was awarded a place in Develop magazine's 30 Under 30

For more information contact Alistair at games@alistairaitcheson.com

 


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