Smarter than the average gamer

18 th of March 2013

A new game from the team at Smarter Learn was released on iTunes as well as Google Play last week Friday the 15 th March 2013 with the view to turning the educational games market on its head.

Smarter Learn, the brainchild of children’s entertainment entrepreneur Alex Cheney, is a digital education platform that harnesses new media and technology to deliver education in a fun way!

Alex Cheney, CEO of Smarter Learn said: “There is no clear leader in the consumer education market, with the current offerings being outdated, underdeveloped and, most importantly, not interesting to children.”

Our first game Temple Order changes all that!

The Bimbles are plagued by the evil villain Dr McSteel who is stealing all the intelligence (‘Smartz’) out of their planets. While desperately avoiding Dr McSteel, the Bimbles have to jump the treacherous pits dodge the perilous object and return the Smartz stolen from them. 

Children help the Bimbles to return the smartz by playing fun educational challenges.  

The key ingredient is that the educational content is so embedded within the game, children are focused on returning the Smartz back to the Bimbles, the do not realise they are completing educational challenges.

Smarter Learn, a parent portal, will enable parents to see how their children are performing against national standards and their peers.  

Each game is linked to a dashboard so parents can see how their children are progressing after each game play, therefore enabling them to understand where their children excel and where they may need further support.

When asked about the philosophy behind Smarter Learn Alex Cheney said: ‘The heart of Smarter Learn is to provide compelling educational games and content delivered to children in a way which captivates and stimulates their minds whilst helping with their educational needs’.

The launch of the game Temple Order will quickly be followed by the associated eBook which will help parents and children learn the subject of the game Number Ordering.  The subject is delivered in a fun and captivating way using videos and character within the game to tell the story.  The books also have short worksheets embedded which children work through with their parents.  The worksheets are also analysed within the portal so whichever learning tool people chose it can be measured at www.smarterlearn.com

Temple Order is the first in a series of games aimed at children within the Key Stage 1 or 5-7 year olds and is available for £1.49 on ITunes and the Google Play store.

For more information please contact:

Alex Cheney, CEO                               alex@smarterlearn.com

Notes to editors

Visible Games team

Alex Cheney, CEO

Alex is our visionary leader and the driving force behind Smarter learn.  As a parent to four young children, he sees on a daily basis the challenges of educating in today’s digital world.  Alex’s ability to balance the educational and commercial visions is what will see us deliver a profitable and high impact business.  Prior to founding Smarter Learn Alex was the co-founder of a multi-award winning UK business, Monkey Bizness.  Whilst at Monkey Bizness he grew the business in five years from one location to ten with a turnover in excess of £7 million and with over two million visitors to the attractions each year.  

 


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