Snail Games Opens U.S. Regional Headquarters and Names U.S. CEO

LOS ANGELES, Calif.– March 30, 2010– SNAIL GAMES USA today announced the opening of its new offices in the United States. The 15,000 square-foot facility, located in the Playa del Rey area of Los Angeles, will serve as the U.S. Regional Headquarters for Snail Games USA.

Snail Games USA is a division of Snail Games with responsibilities for game development, licensing, marketing, operations, and community management in North America and Latin America. The new U.S. office represents a continuing worldwide expansion of Snail Games and follows the recent establishment of a regional office in Moscow, Russia.

Snail Games USA will operate under the management of newly-announced CEO, Scott Miller. An online-gaming veteran, Miller was most recently COO of MojoBaby, a leading mobile gaming/networking company. With an extensive background in social networking and multi-platform game development, Miller is looking forward to extending the reach of Snail Games in the U.S., Canada, Mexico, Brazil, Argentina, and other high-opportunity markets.

“With the rapidly growing number of Snail Games customers in the North American and Latin American markets, Snail Games is making a major commitment to support and service our gamers in this region,” said Miller.“Our offices in Los Angeles will provide an efficient and convenient base of operations for us and our partners in the Americas.”

Miller sees the recent success of Snail Games’ MMO titles, such as Heroes of Gaia, which achieved an active user-base of more than 1,000,000 players in just a few months, as merely the beginning.

“We have a full pipeline of games set to launch in 2010-11, and Snail Games USA is going to deliver a number of best-in-class MMO titles to the North American and Latin American markets. Our browser-based MMOs, in particular, have become the industry standard for graphics excellence and strategic gameplay.”

Please direct all media inquiries on Snail Games USA or Snail Games to:

press@snailgamesusa.com

More information about HEROES OF GAIA

Based on the classic strategy-game architecture pioneered in legendary PC strategy titles, HEROES OF GAIA allows gamers to choose one of four warring factions (Humans, Elves, Orcs or the Undead) and challenges them to build castles, recruit mighty heroes, quest for magical items, summon up devastating armies and rampage across the land battling against live players and NPCs alike in thrilling strategic combat to dominate the kingdom of Gaia. The game is free to play and browser-based, which means no heavy client to download or install and no subscription fees– ever.

HEROES OF GAIA official Web site: www.heroesofgaia.com/index.html

Gameplay information: www.heroesofgaia.com/introduction/introduction.html

Screen shots: www.heroesofgaia.com/playerpic/index.html

Concept Art: www.heroesofgaia.com/art/index.html

Press Pack: www.snailgamesusa.com/PressPack.zip

About Snail Games USA

Based in Los Angeles, CA, Snail Games USA is the North American division of Suzhou Snail Electronic Co., Ltd., a leading developer of MMOs and virtual world experiences in China. Snail Games USA is committed to delivering the highest-quality interactive experiences to gamers. To learn more about Snail Games USA, please visit: www.snailgamesusa.com.

About Suzhou Snail Electronic Co., Ltd.

Named as one of the“Top 10 Chinese game developers,” Suzhou Snail Electronic Co., Ltd. (Snail Game) is a leading developer of MMO and interactive online games in China. Founded in October 2000, Snail Game’s growing library of titles includes 5 Street, Age of Armor, Voyage Century and Heroes of Gaia. Snail Game’s wildly popular titles are currently sold and distributed worldwide. To learn more about Snail Game, please visit: www.snailgame.net.

© 2010 Snail Games USA. All Rights Reserved. HEROES OF GAIA, Snail Games USA, Snail Game, Suzhou Snail Electronic Co., Ltd. and the Snail Game logo are trademarks of Suzhou Snail Electronic Co., Ltd. and/or Snail Games USA in the United States and/or other countries.


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