The backstory of SOF Studios (@SOFstudios) and its production of H-Hour is rich in history. Some of you may recall a Playstation title called the SOCOM series. SOCOM 1 and 2 were the brain baby of Creative Director, David Sears (@DavidTroySears) and that series evolved the building of eSports as we know it today. socombattles.com developed into gamebattles.com and then MLG snapped it up. Those games introduced a military tactical shooter that without the use of aim bots took skill and communication to win.
Now with Sony closing down those SOCOM servers for good this month, it looks as if the genre of a Third Person Tactical Shooter is all but forgotten. Wait for it …
Enter SOF Studios, a well-organized Kickstarter campaign and David Sears himself to resurrect the once massive community that had all but scattered. The making of a demo to market H-Hour: World’s Elite became a reality with successful crowd source funding of $252,000. The Studio board of management opened up operations in gorgeous Southern Pines, North Carolina. They put their heads downs and four short months later they are on point in the development of a demo or “proof of concept” so they can seek out VC funding and/or publisher to build this exciting game.
In a completely transparent state of development, SOF Studios releases pre-alpha screenshots regularly to show their progress and listen to and accept feedback from the thousands of gamers that have flocked to the thriving community gathered at www.sofstudios.com.
The milestone for the turn of the New Year is releasing a video of a pre-alpha (prototype) build of that demo they committed to deliver. As they turn the corner into polishing and fine tuning the demo, some lucky community members will be play testing the build. With a full game release date of Jan 2015 on both PC and PS4 planned, they’re looking sharp.
Enjoy a short pre-alpha video and get this game on your radar!