TEMPE, AZ – January 6, 2014 – Solid State Networks , the leading company focused on the digital deployment of software and online games, today announced that DIRECT™ for Games (the company’s integrated download manager, installer, patcher, and launcher) is now integrated with the Unity Game Editor via a downloadable plug-in. The powerful platform was previously only available to developers of AAA games, but Solid State Networks is making the tool available to the rapidly growing community of developers utilizing the most popular game development engine worldwide.
The company is currently accepting applications from game developers (indies, small studios as well as larger developers) to participate in its initial closed beta. The initial phase will help ensure the Unity offering of DIRECT™ meets the needs of the community and further positions itself as the go to solution for distribution, updates and management of game versions in a live pre- and post-launch environment. Interested developers can apply to be in the beta at: http://tinyurl.com/ssnbeta
“We know most of the time developing a game is spent on the gameplay and deployment is usually the last thing teams think about in the process. It often isn’t even a consideration until the game nears launch and then there’s a mad scramble to figure out a way to deploy, update and maintain the game on potentially hundreds of thousands of systems around the world,” said Rick Buonincontri, CEO of Solid State Networks. “We’ve solved this problem for major game companies and our software is at work on some of the largest games ever launched. Now, our DIRECT for Games deployment platform can provide Unity developers with the last mile solution to reach their gamers in the fastest and easiest way possible.”
The DIRECT™ deployment and distribution platform includes native clients for Windows and Mac operating systems, publishing workflow tools and a reporting system. It features many specific capabilities required for the advanced digital delivery of applications, such as versioning, differencing, updating, advanced proxy support, real-time delivery logistics, dynamic payload assembly and the ability to integrate securely with publisher backend systems or third party services. The Unity implementation of DIRECT™ gives game developers access to the most requested features of the DIRECT platform, specifically for the Unity game development environment.
About Solid State Networks
Solid State Networks is a developer of industry leading content delivery solutions. Since 2005, the company has worked with leading game and software application developers, content publishers and ecommerce providers to facilitate the digital delivery of content to consumers and enterprise users worldwide. For more information, please visit www.solidstatenetworks.com.
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International Digital Entertainment Agency (IDEA)