SpeedTree® In Order of War: Challenge

FOR IMMEDIATE RELEASE: March 30, 2010

COLUMBIA, SC– Order of War: Challenge, a World War II action-strategy game developed and published by Wargaming.net, features extensive use of SpeedTree®.

“With SpeedTree technology, Order of War: Challenge proves to be an extremely realistic game with indisputable cinematic intensity,” said Nick Katselapov, VP of Business Development of Wargaming.net.“Due to SpeedTree’s set of assets, the game looks really fresh and up-to-date.”

Order of War: Challenge is a multiplayer stand-alone game in the world of ORDER OF WAR™, published by Wargaming.net, packing even more intense World War II real-time strategy action. With 6 extended modes, 12 unique maps, and hundreds of units under player control, Order of War: Challenge gives players a battlefield experience of epic scale. With a focus on fast-action gameplay, and featuring exclusive bonus content, Order of War: Challenge is the ultimate way to experience online RTS gaming. With a new advanced gameplay system and including fog of war, Order of War: Challenge redefines combat mechanics and gives players a tense battlefield experience with plenty of room for wide-ranging tactics.

Wargaming.net is a UK-based strategy game specialist. Its 140-strong development team is located in Belarus. Starting from 1998, the company has shipped 13 titles, including acclaimed Massive Assault series, Order of War RTS published by Square Enix and three add-ons for Blitzkrieg II. Wargaming.net's Operation Bagration RTS was awarded the Best Strategy Game of 2008 at Russian Game Developers Conference (KRI). At KRI 2009 Wargaming.net was named The Best Developer Company from ex-USSR. Currently the company is finalizing World of Tanks MMO action game and is working on unannounced MMO strategy project. Visit www.wargaming.net for more information.

SpeedTree, winner of the 2005 Front Line Award for middleware, delivers beautiful, amazingly natural real-time trees and plants with seamless LOD transitions, an array of lighting, physics& wind effects, and an SDK programmed to support any level of engine integration. SpeedTree includes SpeedTree Modeler, a Windows application that offers a unique hybrid of hand and procedural modeling options. For more information about SpeedTree, visit www.speedtree.com.

Interactive Data Visualization, Inc. (IDV) develops software products with a focus on real-time three dimensional applications for the game development, visual simulation, engineering visualization, and animation industries. IDV, a privately held corporation, was founded in 1999 in Columbia, South Carolina. For more information about IDV, visit www.idvinc.com.

- 30 -

CONTACT: Kevin Meredith ~ meredith@idvinc.com ~ (803) 356-1999


Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com.