SpongeBob Surfaces for His Boarding Debut in SpongeBob's Surf & Skate Roadtrip from THQ

AGOURA HILLS, Calif - SpongeBob SquarePants is setting his sights on the nearest beach in his latest video game adventure, SpongeBob's Surf & Skate Roadtrip, scheduled for release Nov. 8 from THQ.

Available on Kinect™ for Xbox 360®, SpongeBob's Surf & Skate Roadtrip will be the very first game with which players can use the Kinect technology to experience skateboarding and surfing right in their living rooms. The title will also be available on the popular Nintendo DS™ handheld system.

In this brand new road trip adventure, SpongeBob and friends find themselves taking to the waves on surfboards and tearing up all the gnarliest skateboarding turf with their wildest moves and tricks.

SpongeBob's Surf & Skate Roadtrip features both single and two-player options for boarders to perfect their awesome skills. In single-player mode, SpongeBob and Patrick set out on a crazy roadtrip adventure, engaging players in arcade-style story-driven gameplay. In two-player mode, boarding skills are put to the test with simultaneous head-to-head split-screen action.

“This is SpongeBob's first game on Kinect for Xbox 360, and for the first time, players will actually become SpongeBob,” said Martin Good, Executive Vice President of PlayTHQ™, the company's division for kids, family and casual games. “It’s a great combination of a classic character and amazing technology, not to mention both the first surfing and first skating game ever released for Kinect.”

On Kinect for Xbox 360, players will surf and skate through 12 totally tubular environments as they perfect their boarding skills and immerse themselves in augmented reality. Using the innovative technology, boarders can reach down and watch the water splash up on screen!

The Kinect™ version also features a variety of boards and seven different challenge modes including Flag, Mine, Timed and Score Runs. Using the built-in camera, players can even snap photos and show off their radical moves!

With Nintendo DS, players will surf and skate across more than 100 maps and even carve up 10 righteous snowboarding levels that are unlockable upon completion. Those hoping to prove their skills can choose from five challenging victory conditions – Combo Mayhem, Untouchable, Score, Win the Race and Collectible modes. The Nintendo DS version also features two-player multi-play with single- and multi-card gaming.

SpongeBob’s Surf & Skate Roadtrip is scheduled to be available Nov. 8 on Kinect for Xbox 360 (MSRP $49.99) and Nintendo DS (MSRP $29.99).

About THQ

THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products may be found at www.thq.com.

THQ, PlayTHQ and their respective logos are trademarks and/or registered trademarks of THQ Inc. All other trademarks are the property of their respective owners.

The statements contained in this press release that are not historical facts may be “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on current expectations, estimates and projections about the business of THQ Inc. and its subsidiaries (collectively referred to as “THQ”), including, but not limited to, expectations and projections related to the release of the SpongeBob’s Surf & Skate Roadtrip game, and are based upon management’s current beliefs and certain assumptions made by management. Such forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed or implied by such forward-looking statements, including, but not limited to, business, competitive, economic, legal, political and technological factors affecting our industry, operations, markets, products or pricing. Readers should carefully review the risk factors and the information that could materially affect THQ’s financial results, described in other documents that THQ files from time to time with the Securities and Exchange Commission, including its Annual Report on Form 10-K for the fiscal period ended March 31, 2011, and subsequent Quarterly Reports on Form 10-Q, and particularly the discussion of trends and risk factors set forth therein. Unless otherwise required by law, THQ disclaims any obligation to update its view on any such risks or uncertainties or to revise or publicly release the results of any revision to these forward-looking statements. Readers are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date of this press release.

Kinect, Xbox, Xbox 360, and Xbox LIVE are either registered trademarks or trademarks of the Microsoft group of companies

   


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