Stainless Games Ltd. Completes $3.5 Million Investment Round to Fuel Development on CARMAGEDDON: REINCARNATION

Newport --- Stainless Games Ltd. announces that the company has successfully completed a $3.5 million funding round for the development of the next iteration of CARMAGEDDON: REINCARNATION on the next gen platforms.  Les Edgar, shareholder of Stainless Games, founder of Bullfrog Productions and former VP of EA's European Studios has bridged the final part of the required funding for this development. This investment follows Stainless Games’ successful KICKSTARTER funding campaign the studio ran during June 2012 that contributed to the development of the PC release of CARMAGEDDON: REINCARNATION.

“We are delighted to have fully funded CARMAGEDDON: REINCARNATION without having to go outside of the collective of our own company, shareholders and fans. It allows us to maintain a true independence and creative control whilst not having to compromise quality or content by budgetary constraints. ” said Patrick Buckland, CEO and co-founder of Stainless Games.

“For an independent, privately owned company to achieve this, is a testament to our strength and to the loyalty of our fans.” he added.

Following the successful release of the iOS version of the original CARMAGEDDON game on both iPhone and iPad late last year (and their pending ANDROID app release of the title), Stainless Games has completed another major goal in its mission to resurrect this legendary IP and reintroduce it to a new generation of fans. The finance secured during the last weeks by Stainless Games management and board will aid the company in expanding the development and launch of the next gen instalment – CARMAGEDDON: REINCARNATION.

“I have always had a great belief in Stainless, and I really admire their continued success as one of the leading indie dev studios. The Carmageddon name is one we all want to see rise again, and I know that in the hands of its original creators, we’re bound to get the best out of the brand.” said Les Edgar. “I’m delighted to be on board and helping make the project happen.”

The new title CARMAGEDDON: REINCARNATION is set to re-engage the millions of players who enjoyed the previous versions for their excellent gameplay and irreverent humour; introduce a whole new generation of gamers to the legendary brand; and reinforce Stainless Games' position as a strong independent developer driving unprecedented engagement for its players across all games they develop on any platform. Stainless Games Ltd. is an approved next gen developer and the experience, merit, knowledge and development discipline combined with this investment is a great indicator of the quality to be expected when CARMAGEDDON: REINCARNATION is unleashed.

Stainless said “Let there be gibs!” And there were gibs.

ABOUT STAINLESS GAMES

Stainless was founded in 1994 by Patrick Buckland, a veteran of the games industry going back to the Jurassic period of 1982, and Neil Barnden, who used to have hair like a mammoth. A team of 8 worked on the original Carmageddon at Stainless, and 5 are still with the company today, although a couple of them are now kept manacled in a small padded room in the cellar.

Stainless Games now employs well over fifty mad, dedicated people of assorted gender, height and width. They can all be found dangling precariously from a small chalky rock just off the South Coast of England.

Notes to editors:

About Neil Barnden, Executive Director, Co-founder, Stainless Games:

Graduating with an honours degree in Graphic Design and Illustration from Kingston Poly in 1986, Barnden went on to work as a freelance graphic designer, illustrator and photographer for several years with companies such as Conran Design and The Body Shop.

Nobby has been working in the videogame industry for the better part of 20 years, since moving from London back to his native Isle of Wight and partnering up with Patrick Buckland to “do the art stuff” on Patrick’s games. Together they co-founded Stainless Software Ltd. in 1994. Nobby art directed and worked on production art for the company’s titles, also co-designing the games. In the current incarnation of the company, he’s been dedicated to the Carmageddon title since the IP’s return to Stainless was announced, and has every intention of working solely on this brand now until he retires. Or dies.

About Patrick Buckland, CEO, Co-founder, Stainless Games:

Buckland is what can be termed an industry veteran.  He has been programming videogames for 25 years and has been wholly or jointly responsible for a number of bestsellers including Crystal Quest, Carmageddon and State of Emergency.  He has also produced a varied range of non-game software over the years, including a security system used by the CIA and NASA.

Aside from the undoubted technical ability, Patrick's skill set includes strong leadership, planning and design abilities.  He founded the original Stainless Software Ltd, with Neil Barnden, in 1994.


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