For immediate release:
Dublin, Ireland. March 14, 2012. Brutally difficult indie survival
strategy zombie game World of the Living Dead has broken down the
barricades and officially burst into open beta. A freshly reanimated
Los Angeles County server is only the start of a worldwide
zombocalypse simulation which takes a different approach to the zombie
game. Focusing on survival rather than headshots, WotLD is for the
hardcore gamer who likes to think ten steps ahead.
Trailer and gameplay video: http://youtu.be/CZQQ_r41KeY
Anyone can play now at www.worldofthelivingdead.com
WotLD makes innovative use of Google Maps and US Census data to create
a massive game universe based on real-world locations. Zombie numbers
in each city block react to player activity as they scavenge for
supplies, kill zeds or raid other survivors. Realistic starvation and
dehydration combine with the effects of fear and fatigue to make it
tough to survive in a game where every city block is teeming with
faceless hordes of the living dead.
“World of the Living Dead is dark and unforgiving. It’s designed for
gamers who want a real challenge,” said developer Dave Barton. “The
zombie genre is about difficult moral decisions, about vicious
competition for limited supplies after civilization has collapsed. Do
you feed everyone? Do you sacrifice a bitten survivor? Do you attack a
squad of weaker survivors? WotLD forces players to make these choices
every day.”
With a unique background story involving a desperate “survival of the
fittest” plan by the shadowy National Emergency Control & Relief
Agency, bonus collectibles, drag and drop inventory management and a
flexible approach to developing skills and managing multiple
characters, WotLD is unlike any other massively-multiplayer zombie
game on the Internet.
World of the Living Dead feature list
------------
- Survival strategy zombie MMO browser game
- Huge game universe, starting with all of Los Angeles County
- Background story based on a drastic plan to save humanity
- Competition for limited resources - locations do not replenish
- Realistic character needs based on fear, fatigue, hunger and thirst
- Hardcore PvP with character permadeath and item looting from corpses
- Establish upgradeable safehouses and claim territory
- Control multiple characters with unique skill development paths
- Real-world weapons and items
- 150+ in-game collectible bonus cards
- Dozens of achievements for surviving, fighting and exploring
- Over 9 million zombies!
WotLD logo and press kit with screenshots available at
http://ballardia.com/wotld-presskit.zip
About Ballardia
---------------
World of the Living Dead is the first game from Irish independent
studio Ballardia. Founded by former Jolt Online Chief Game Designer,
Dave Barton (Legends of Zork) and former Jolt Online CTO, Kulpreet
Singh, they are focusing on developing entertaining, challenging and
deep browser games. For more information, see www.ballardia.com.
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World of the Living Dead
http://worldofthelivingdead.com
Ballardia
The WotLD Community
http://forum.worldofthelivingdead.com
WotLD Updates
http://blog.worldofthelivingdead.com










