Prague, Czech Republic, October 11 th – The key to making gamers feel comfortable in any in-depth game, especially one that simulates many aspects of helicopter flight, is how well put together the tutorials are. For the upcoming Take On Helicopters from Bohemia Interactive, due for an October 27 th release this is certainly true.
Freshly released onto the official Take On Helicopters website is an insider’s look into how the tutorial process is undertaken, it’s not just about writing a tutorial and hoping it helps people, but about getting together focus groups from different walks of life, the Dad who’s a sim fanatic and has been for years, the Mom who struggles to program the microwave, if you can write and create tutorials to aid and inform such a varied demographic you’re well on your way to achieving your tutorial goals! Inform, educate and most of all get your gamer familiar with the key aspects of the game so they are quickly immersed and enjoying the experience.
More information about the tutorials themselves can be found at http://takeonthegame.com/take-on-tutorials/
A developer’s blog on the process of tutorial testing through focus groups is on the official Bohemia Interactive website: http://www.bistudio.com/index.php/company/developers-blog/263
For more information please visit the official Take on Helicopters website: http://takeonthegame.com/ and by following our social media feeds:
- YouTube: takeonthegame
- Twitter: takeonthegame
- Facebook: takeonthegame
– ENDS –
Tel: +420 910 059 266
About Bohemia Interactive
Established in 1999 in Prague, Czech Republic, Bohemia Interactive is an independent game development studio that focuses on developing original state of the art computer entertainment and simulation software, including the research of proprietary advanced real-time 3D graphics, artificial intelligence and physical simulation technologies for real-time interactive environments.
Operation Flashpoint*, Bohemia Interactive's debut game published by Codemasters in 2001, became the No. 1 best-selling PC game around the world and has won many international awards, including “Game of The Year” and “Best Action Game.” Over two million copies of Operation Flashpoint have been sold since its release. Bohemia Interactive’s second major release, ArmA: Armed Assault, followed in 2007 and sold over half million copies on PC through various local publishing partners. ARMA 2, the latest hit in the series of realistic military simulators, released worldwide during summer 2009 and was placed in the top positions of official PC charts around the world immediately thereafter. ARMA 2 won "Most PC" Game in the 2009 PC Gamer Awards and is featured 14th in their "Best PC Game of all times".
Following the release of ARMA2, the standalone expansion pack ARMA 2: Operation Arrowhead was developed. This massive expansion was strongly received by both critics and fans alike; reviews considered it as surpassing the previous title and building on its strong mil-sim heritage. The “ARMAverse” was then expanded further by the hugely popular British Armed Forces (BAF) and Private Military Company (PMC) DLCs, both released in 2010.
Currently under development at the studio are three massive PC titles ARMA 3, helicopter game Take On Helicopters and Sci-Fi action game with strategy elements Carrier Command: Gaea Mission.
Bohemia Interactive won the Best PC Game Developer award for 2001 at London’s ECTS exhibition and Rookie Studio of the Year award at GDC 2002.
*Operation Flashpoint"™ is a trademark of Codemasters.