Tandem Learning Announces Looking Glass® Game Engine

FOR IMMEDIATE RELEASE

November 8. 2010 - West Chester, PA, - Tandem Learning has announced the official launch of its Looking Glass® Game Engine. The Looking Glass® Engine is a customizable browser based gaming engine that integrates scoring, leaderboards, team creation, live chat, polls, assessments, discussion boards, and more with a full back-end tracking and reporting tool. The engine has the ability to be customized with additional features and graphics based on the need of each uniquely designed game experience. Tandem Learning licenses the engine and develops customized games for learning and traning that utilize the engine.

The competitive game engine was just used for an Alternate Reality Game (ARG) called Dr. Strangelearn’s Learning Laboratory, which was being played in conjunction with the eLearning Guild’s DevLearn conference.

“Looking Glass® can be a great addition for organizations who want to create a customized gaming experience for their training needs or even as a way of enhancing existing training with a gaming overlay,” said Jedd Gold, President of Tandem Learning.

Tandem Learning brings expertise in experiential learning design, game design, and technology to organizations looking to improve employee performance. Our solutions provide learners authentic practice, engaging storylines, and competitive and collaborative opportunities to create compelling experiences that have a direct impact on performance improvement. To learn more about Tandem Learning, visit www.tandem-learning.com.

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Jedd Gold

(818) 850-2465

President, Tandem Learning

Jedd.gold@tandem-learning.com

www.tandem-learning.com ;


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