SAN RAFAEL, CA, September 26, 2007– The innovative Sam&Max series continues to break new ground this fall with an unprecedented second season of episodic games, starting with the most ancient and powerful opponent the duo have ever faced: Santa Claus!
Interactive entertainment pioneer Telltale Inc. and GameTap, the first-of-its-kind broadband entertainment network from Turner Broadcasting System, Inc., revealed today that the first episode of Sam&Max Season Two, "Ice Station Santa," will debut on November 8, 2007 for GameTap subscribers at www.gametap.com. The following day, on November 9, the premiere episode will be released worldwide from Telltale's website www.telltalegames.com.
"The Telltale crew has been living with these characters for quite a while now and it shows in the work," says Sam&Max creator Steve Purcell. "First seasons are always the proving ground, so it's great that they get the chance to take Sam&Max through a new season of ever more bizarre and hilarious episodes."
"Ice Station Santa" puts a whole new spin on the season of giving, peace, and joy. With Christmas presents on the attack and carols of gunshots drowning out the bells, Sam&Max must storm the North Pole to bring down a less-than-jolly foe. Can they make sense of this Christmas conundrum in time to save the world's children from a holiday tainted by tears, turmoil, and Torture-Me-Elmer?
"Sam&Max was our first GameTap Original title and it proved that episodic gaming can be truly successful," said Ricardo Sanchez, GameTap's VP of Content and Creative Director. "We're excited to be working with Telltale again to bring another great season of Sam&Max to our subscribers."
Each new Sam&Max episode will launch on GameTap on the second Thursday of the month, followed one day later by its worldwide premiere on www.telltalegames.com. After "Ice Station Santa" in November, Episode 2 is scheduled for January 10 for GameTap subscribers and January 11 worldwide. Monthly releases will continue up through the season finale in April, for a total of five games in Season Two.
"Season One was a groundbreaking accomplishment, but it's only the beginning," says Telltale's CEO Dan Connors. "For Season Two, we have taken all the best elements of the first season and improved on them even more. Telltale is cranking the whole episodic experience up another notch and you can expect a very enjoyable six months."
As with Sam&Max Season One, customers can purchase the full Season Two set or individual episodes from Telltale, or play the games as part of a subscription to GameTap. Full pricing information, along with brand new "Ice Station Santa" screenshots, video and additional Season Two details, can be found at www.telltalegames.com/samandmaxseasontwo and www.gametap.com/samandmax.
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Steve Purcell published "Monkeys Violating the Heavenly Temple" as his first Sam&Max comic in 1987. Sam&Max solved assorted crimes and mysteries as Freelance Police in their sturdy 1960 black and white DeSoto Adventurer from their home base in New York City. After a series of follow-up comic books, Purcell worked with a team at LucasArts to create the critically-acclaimed Sam&Max Hit the Road adventure game in 1993. The dog and rabbity-thing duo moved to television in an award-winning animated series in 1997. They are now appearing in an all-new webcomic series at www.telltalegames.com, which won an Eisner award in 2007 for Best Digital Comic.
About Telltale, Inc.
Telltale is a new breed of interactive entertainment company pioneering high-caliber episodic game publishing and development. Founded in 2004 by industry veterans with decades of experience, the company has quickly become a leader in episodic gaming by delivering award-winning interactive experiences that emphasize engaging stories, strong characters, and rich worlds. Telltale has shipped 10 titles to date, using proprietary tools that streamline development of high-quality, cinematic experiences for multiple platforms and digital distribution. These releases include the monthly six-episode series Sam&Max: Season 1, episodes adapted from Jeff Smith's epic Bone graphic novel series, and games based on television's popular CSI program in partnership with Ubisoft. Telltale offers content development and custom publishing services for license-holders interested in interactive adaptations of their properties. Telltale's games are available at the company's website and through select partners such as Turner Broadcasting's GameTap subscription service. To learn more about Telltale, please visit www.telltalegames.com.
GameTap (GameTap.com), a division of Turner Broadcasting System, Inc., is the leader in digital game distribution and broadband entertainment. Launched in 2005, GameTap delivers more than 950 authentic versions of the greatest console, computer and arcade games, including original and exclusive episodic titles such as Myst Online: Uru Live, Sam&Max: Seasons One and Season Two, Galactic Command - Echo Squad, and American McGee's Grimm. Visitors to GameTap.com can play free games on its ad-supported website, purchase top PC and catalog titles from its digital retail storefront, and tune into GameTap TV's original programming that includes Retrospective documentaries and new ReVisioned animated series. GameTap paid members receive unlimited access to its massive library titles, community and multiplayer features, original games, and content.
Turner Broadcasting System, Inc. (TBS, Inc.), a Time Warner company, is a major producer of news and entertainment products around the world and the leading provider of programming for the basic cable industry.