Berlin, 12/11/2010: The highly anticipated title, TERA , is due to set trails ablaze in the MMORPG world in 2011. The TERA race and class series rolls on with an unveiling of the amani race and the lancer class. TERA ’s unique achievement system also features some new twists on the familiar classic system.
Featured race: Amani
There’s no mistaking the amani race for another. The amani are of a considerable size and are distinguished by their reptilian features. Having endured years of enslavement at the hands of the conquering giants, the amani value their freedom above all else. Known for their honesty and candid nature, these giant reptiles don’t mince words. Earning the trust of the amani is no easy task, but well worth the effort as they make for a furious foe. The no-nonsense style of the amani is best exemplified by their common exclamation:“They aren’t going to stab themselves!”
Featured class: Lancer
The lancer is a battlefield dynamic that must be reckoned with. Featuring key attacks like the Lance Charge and the Onslaught, the lancer can cut even the biggest groups down to size. Along with enhanced combo attacks, the levelled-up lancer boosts the defence of his party members, while weakening that of his enemies. The lancer’s battlefield bona fides come at a price: he attracts aggro from all corners.
MMO gamers are familiar with the process of levelling up, collecting items, and working through quests in order to build their character. TERA expands on the classic model, offering rewards from tasks that vary from exploration- and quest-based achievements to bestowing acclaim on players for PvP prowess and social interactions with NPC’s.
TERA– Action meets MMO
TERA’s impressive, highly detailed virtual world of triple-A quality awaits thousands of players. Completely developed using Unreal Engine 3, TERA broadly surpasses other current MMORPG titles with breathtaking 3D environments, thrilling graphics, and spectacular effects. The seamless architecture of the game world, including open dungeons and massive cities, guarantees a smooth and fluent gaming experience without the interruption and frustration of long loading times. TERA offers a vast range of character customization possibilities with six races and eight character classes to choose from.
TERA’s dynamic real-time combat system engages players in battle considerably more actively than conventional MMORPGs. In the massive fantasy world of TERA, success in dodging and blocking enemy attacks is not solely determined by statistics as it is in rival titles. Rather, using the mouse and keyboard or a game controller, players actively control their character’s movements. Thanks to sensitive collision detection, online adventurers in group combat actively keep their opponents at bay, for example using sword and shield. Teamwork is essential as players try to save their fragile home from the horrors that threaten its very existence. TERA is set to be released in 2011 and will be based on a subscription model.
About Bluehole Studio
Headquartered in Seoul, South Korea, Bluehole Studio, Inc. aspires to become the preeminent global MMORPG developer through its unwavering belief in its people and its core values. Bluehole formed in 2007 with an intense focus on attracting pioneers and innovators with a shared vision to create the next flagship MMORPG for the global market. The studio’s inaugural title, TERA, is scheduled to launch in Korea in 2010 and features a dynamic battle system, next-generation graphics, and a gamer-centric community experience. For more information, visit bluehole.net/eng.
Frogster– We take you to a new world!
The Berlin based Frogster Interactive Pictures AG, listed on the stock exchange, has focused on the growth sector of massively multiplayer online games (MMOGs) at an early stage already. The company licenses, markets and operates its virtual worlds for millions of players in Europe, Asia and North America. In Europe its subsidiary Frogster Online Gaming GmbH is taking care of the operating business of the Frogster group. Founded in 2006 and based in Seoul, the Korean joint venture Frogster Asia Co. Ltd. markets and operates virtual worlds in Asia. Frogster America Inc., based in San Francisco, was founded in January of 2009 and markets and operates MMO games in North America. At their offices in Berlin, Seoul and San Francisco, the Frogster group employs more than 200 staff members in the fields of game development, licensing, IT, web design and web development, product management, marketing, PR, web publishing, community management, customer support, hosting, sales, billing and finance/administration. In the year 2008, Frogster won the“Landmark in the Land of Ideas”, a competition under the patronage of the German President. Additional information is available at: www.frogster.de
Frogster Online Gaming GmbH
Director Product PR
Tel +49 (0)30-28 47 01 85
Fax +49 (0)30-28 47 01 11
Cell +49 (0)163-843 02 09