Tuesday, 6th March 2008– 2pm UK– Codemasters®, a leading video game publisher, and US creative studio Blue Omega Entertainment today announced Damnation™, a new videogame franchise set to come leaping onto the Xbox 360® video game and entertainment system from Microsoft®, the PLAYSTATION®3 computer entertainment system and Games for Windows® this winter.
Evolving the shooter genre with its unique and exhilarating combination of fluid action and combat, Damnation will feature huge, open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast, breathtaking landscapes, each covering miles of distance and thousands of vertical feet.
Billed as a 'shooter gone vertical' and visually inspired by iconic elements of American history, these massive streaming landscapes will form the battlegrounds for a post-industrial conflict between humanity and an unstoppable arms dealer hell-bent on total world domination.
Players will be able to choose their own paths and navigate the world by performing daredevil feats on the edge of human ability. However players aren't the only ones with mind-blowing acrobatic skills; intelligent enemies will give chase and engage players in frantic gunfights and attacks that can come from any direction– in Damnation's world there's no safe place to hide.
With up to three hours of actual gameplay stretching out in front of them per level, players will need more than just muscle power to get across each level safely. Damnation will offer players a selection of awe-inspiring vehicles, from motorbikes capable of launching across seemingly infinite chasms, to huge, armour-piercing marvels that will induce mayhem with every huge shell.
The high action will be supported with an epic and in-depth story which, while focusing on the exploits of the hero character Rourke, is truly an ensemble piece. Players will meet and become involved in intricate story plots that reveal much more than the obvious.
In addition to the single player experience, Damnation comes complete with a unique set of multiplayer options that take full advantage of the game's expansive levels. Currently in development at Blue Omega's facilities in Annapolis, USA, Damnation will be available for Xbox 360, the PLAYSTATION3 system and Games for Windows in late 2008. For more information and to catch a glimpse of what the future of gaming has in store, visit www.codemasters.complaydamnation.
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UK PR Executive
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Codemasters is a leading developer and publisher of best-selling interactive entertainment products for a global audience across multiple gaming platforms and channels. Established in 1986, the company's dominant brands include Colin McRae DiRT, Overlord,Clive Barker's Jericho, Race Driver GRID and Operation Flashpoint. Codemasters is headquartered in Warwickshire UK, with North American operations based in Universal City, Calif. The company also maintains operations in Germany, France, Spain, and Benelux. Codemasters receives over two million visitors to its web site every month, discover why at www.codemasters.com
About Blue Omega Entertainment
Blue Omega Entertainment, a subsidiary of Heavy Hammer, was founded in 2003, in Annapolis, USA, by CEO Michael Urbanski, as a cutting edge entertainment company specialising in feature film and video game production. Comprised of uniquely talented and diverse professionals from various industries, the team of Blue Omega has made it their goal to develop new best practices for entertainment product development. Blue Omega's film productions include Dark Ride, released by Lions Gate Films and psychological thriller Danika, starring academy award winner Marisa Tomei and Craig Bierko. Blue Omega is now moving into the video game space with Damnation, a genre-blending action shooter. The prototype was a winner in the Make Something Unreal contest, hosted by Epic Games and sponsored by NVIDIA Corp and now this groundbreaking title is coming to the PC, Xbox 360 and the PlayStation 3 in late 2008
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