The critically acclaimed online RTS set for its impending boxed retail release

LONDON, ENGLAND, October 8th 2008– With critical acclaim and consumer anticipation heralding its imminent arrival, Pinnacle Software and Introversion Software are proud to announce that the boxed version of Multiwinia: Survival of the Flattest is to arrive at retailers everywhere on Friday 10th October with a recommended retail price of£19.99.

Set in the futuristic digital world known as Darwinia, Multiwinia is an online multiplayer Real Time Strategy game where players assume the role of one of Darwinia’s warring factions, battling for control of its limited natural resources, hell-bent on the destruction of the other factions in the pursuit of world supremacy, all against the backdrop of one of the most visually stunning game environments seen to date.

“We are delighted to be working with developer partners, Introversion Software and proud to support them in achieving their retail objectives with the release of this excellent and much anticipated PC game”, commented Peter Sleeman, Managing Director of publishers Pinnacle Software.

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On the back of early positive review scores including 8/10 from Eurogamer and 7.5/10 from Gamespot UK, he went on to say,“Multiwinia has been well received by the Specialist Gaming Media and by retailers, and the demand for a quality boxed title such as this is obvious.”

MULTIWINIA’S SIX GAME MODES

Domination– Each team fights to control spawn points with the aim to control the entire map or the most spawn points

King of the Hill– Occupy key tactical zones around the map to score points

Capture the Statue– Multiwinians must collectively lift the heavy giant stone statues that spawn in the Statue Zone and carry them safely back to their home base to score points, with the team that has successfully carried the highest number of statues to their base within the allocated time being the winner

Blitzkrieg– Each team tries to capture the enemy’s home flag while defending their own

Rocket Riot– Each team has a giant rocket at their start point, and in order to win they must refuel and occupy the rocket with 100 Multiwinian astronauts and then perform a successful launch, all at the same time as preventing the rocket’s destruction by enemy teams

Assault– One player’s team must defend a bomb that will explode within a defined time period, whilst the other team must attack and destroy the bomb before the time period elapses. Play then switches around, with the winner being the player who successfully attacks in the quickest time

For more information on the boxed version of Multiwinia please visit www.multiwiniagame.com

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For press inquiries please contact:

Simon Callaghan

JohnnyAtom Productions

Email; simon@johnnyatom.com

Tel; 0203 176 0139

Mob; 07867 514554

About Pinnacle Software Ltd

Pinnacle Software, a Division of Pinnacle Entertainment Ltd, has forged the way as a leading UK Distributor, revolutionising the Games industry by creating the exclusive software distribution model for this territory in 1992. The organisation has remained innovative&flexible since its inception, using its extensive experience of the software industry and understanding of the full retail spectrum, to provide an end to end sales, marketing, distribution, production&licensing service for its worldwide base of developer and publisher partners.

Pinnacle Software continues to maintain a complete UK&ROI distribution service for publishers and developers alike, penetrating a wider retail audience than any of its competitors due to the breadth of product available throughout the Pinnacle Entertainment group, including software, music, DVDs, accessories, books, trading cards, and merchandise.

Visit www.pinnacle-software.co.uk for further information.


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