THE FOURTH INTERNATIONAL MOBILE GAMING AWARDS IS NOW OPEN FOR ENTRIES

MARSEILLE— June 27, 2007—The International Mobile Gaming Awards, launched in 2004, is now entering its 4th year. 400 developers from 42 countries participated in the 2006 competition, which makes  the IMGA one of the most important competitions in the mobile entertainment industry.

The first mobile games were launched in 1997 and now, 10 years later, we see a large variety of mobile  games on the market ranging from casual games to high>end 3D games to multiplayer and social  networking games.

IMGA’s mission is to recognize and reward the best innovators and the most creative developers of mobile games in the world.

As of today, developers can submit their game on line at www.imgawards.com and compete in an  international arena with top studios and individual developers from all over the world.

A total of US$ 40,000 in prizes will be awarded in the following categories:

o Excellence in Connectivity (multi>platform, social networking)

o Excellence in 3D

o Excellence in Game Play

o Best licensed IP>based game

o Best Casual Game (Typically developed in Flash or Java.)

The Grand Prix winner and three of the six winners of the 2006 competition made the following  comments about the impact of the Awards on their careers:

Grand Prix winner Oscar van Deventer of TNO in the Netherlands commented:

“Winning the 2006 IMGA Grand Prix and the Innovation Award is now helping us to establish the partnerships that will take Triangler a step further. The prize is opening a lot of doors and we are in the process of negotiating a major development and publishing agreement. So anybody with the next bright concept for a mobile game: send it in, you have everything to win and nothing to lose!”

Paul Gadi of Annino Mobile, winner of the Best Use of Connectivity Award, said:“Winning the Best Use of Connectivity Award was one of the best things that happened to Anino Mobile. Not only did we get a new test phone and a cool $5k to line our pockets, but we were also able to get noticed by a number of publishers and sign several high>profile deals.”

Grzegorz Trubilowicz of Iks Mobile, winner of the Flash Award, said:“We had just started creating mobile games for a couple of months before the competition. Thanks to the award we got more motivated and well known around the world. Money, prestige and a lot of buzz around IKS Mobile, interviews in the

press and on TV > what else do you need?! ;>)”

Maarten Noyons, founder and Managing Director commented:“In 2006 many exciting new connected games and multiplatform games entered the competition, we saw games that were using all the features of mobile phones including microphone, camera, motion sensors and connectivity. We reviewed location based games and 3D games with stunning high quality graphics, and simple, addictive 2D games developed with Flash. This year we are expecting to see innovations and improvements in all these areas.   In October we will bring you the 25 nominated games that represent the cutting edge of mobile entertainment worldwide.”

Entrants are invited to submit initial proposals before 6pm CET 24 September 2007 and a short list of 25 will be announced by the end of October. Those short listed will then have until 28 January 2008 to produce a demo version of their concept for judging. The winners will be announced at the 3GSM World

Congress in Barcelona on 13 February 2008.

For more information about the IMGA and to enter the 2007 competition, visit www.imgawards.com.


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