The Future of Interactive Entertainment Goes Off The Map At GameCity8

Nottingham, UK – 10 October, 2013/… GameCity8, the world’s friendliest videogame festival, has revealed that the winner of its Off the Map competition will be announced on Wednesday October 23, 2013.

To accompany the announcement, a special compilation video has been issued showcasing work from the top six entrants – all teams of computer programming students.

Off the Map is a collaboration by GameCity, Crytek and the British Library as part of GameCity8, the Nottingham Trent University festival celebrating videogame culture taking place between October 19 and October 26.

Three finalists will have their work showcased during a special invitation-only event at Nottingham Contemporary art gallery on Wednesday October 23 before the overall winner is revealed.

Tom Harper, curator of cartographic materials at the British Library and panel judge for Off the Map, said:

“The prospect of seeing some of the British Library’s historic maps used to create a virtual gaming environment is a genuinely exciting one.

“It is perfectly appropriate when you consider that maps have been created as working models of reality for many centuries. The results of this innovative competition will be another important stage in our evolving understanding of these places.”

The competition was launched at the beginning of the year when students were challenged to develop an original videogame environment using items from the British Library’s world-famous cartographic collections, including drawings and maps of Stonehenge, the Tower of London and the Egyptian Pyramids at Gizeh.

Teams were granted complete creative freedom to adapt the maps and drawings, using Crytek’s proprietary CRYENGINE technology to stretch, build or totally re-design the materials as they wished.

It was hoped that as well as creating a traditional playable game environment, entrants would use the opportunity to demonstrate new approaches and create interactive levels that push the boundaries of the definition of what a videogame, and a map, can be.

GameCity director Iain Simons said:

“It is an honour to be working with such a world-renowned institution like the British Library as well as providing the cutting edge technology of Crytek. We’re incredibly excited about showcasing what the finalists have created during GameCity8.”

To contact GameCity email info@gamecity.org or telephone 0115 993 2359.

To find out more about GameCity or to discover the latest updates to the festival schedule visit http://festival.gamecity.org/schedule or follow the team on Twitter @gamecity and Facebook www.facebook.com/gamecity.nottingham

Ends

Images:

A 1742 survey of the Tower of London.

An 1837 plan of the Pyramids of Gizeh.

A 1906 Ordnance Survey map of Salisbury Plain and Stonehenge.

Notes to editors

GameCity8

The GameCity8 festival will take place between Saturday October 19 and Saturday October 26 at venues across Nottingham city centre, including the Old Market Square, Nottingham Trent University’s Newton Building and Nottingham Contemporary art gallery.

GameCity, a Nottingham Trent University project, organises events through the year culminating in the festival each autumn. This year two giant screens in Nottingham’s Old Market Square will form the festival centrepiece.

Called simply Two Big Screens, the five metre by three metre screens will be used to showcase games developed especially for GameCity8 by well-known developers.

A different game will feature each day and the screens will be moving overnight so visitors who left the square with the screens facing each other for that day’s gaming might return in the morning to find the screens flat on the floor ready for the next day’s fun.

As well as the festival, GameCity organises a series of events throughout the year and across the UK. Projects aim to contextualise videogames as accessible, important, cultural, visionary and enduring pieces of work made by creative people with diverse skills, ambitions and imaginations.

Nottingham Trent University has courses across its schools of Arts and Humanities, Science and Technology and Art and Design for anyone with an interest in videogaming.

It also supports graduates with an interest in videogames and digital culture who wish to pursue doctoral research. For more information please contact Professor Nahem Yousaf, academic team leader in the school of Arts and Humanities.

Press enquiries please contact: 

Stu Taylor

Dead Good Media

E: hello@deadgoodmedia.com

T: +44 (0)7780 600 728


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