The Gamification Summit NYC

September 15-16, 2011

Welcome to Gamification Summit NYC, the leading, must-attend event in the dynamic and evolving field of gamification. Gamification Summit NYC brings together thought leaders and experts place to share state-of-the-art  best practices, research and winning strategies in gamification and engagement science. It's where you can get the tools you need to enter the new era of business and customer engagement.

Earlybird rates now available

Plus, SAVE AN ADDITIONAL $100 when you use this special Alumni and Friends discount code: NYCSAVE100

This event will sell out. Register today to insure your place, 

and save up to $400 with combined Earlybird rates 

and $100 discount code! Earlybird rates and the

special Alumni and Friends discount expire June 15, 2011. Event Overview

Day 1 -- September 15, 2011 -- Conference

(space limited)

The first day is filled with informative special keynotes, lectures and panels, plus exhibits from leading gamification product and service providers including Badgeville, Bunchball, and Cynergy. Plenty of networking events are mixed in throughout the day and evening. 

Day 2 -- September 16, 2011 -- Conference and Workshop

(space very limited)

The second day offers more keynotes, panels, and lectures, plus an optional hands-on workshop led by renowned gamification author and expert  Gabe Zichermann that will help you take your specific business requirements and turn them into actionable gamification strategies. 

Attend Gamification Summit NYC and experience:

    <*>Speakers from i ndustry-leading companies such as Google, SAP, Scholastic, Pearson, NBC/Universal, Recyclebank, Kiip, AirAsia, MTV Networks, and more <*> Keynote Address by Susan Bonds, the visionary designer behind Flynn Lives for TRON Legacy <*>Exhibits from leading technology and service providers <*>Demonstrations of how the techniques of game mechanics engage audiences in advertising, health, finance, education, branding, publishing, the enterprise, and more <*> Connections and networking with visionaries, authors, and experts
Who Should Attend?
    <*>Top brand, corporate and social marketers <*> Media and Advertising professionals <*> User experience professionals and designers <*> Product and b rand strategists <*> Anyone who wants to leverage game mechanics for their product
Why Attend?
    <*> Network with other thought leaders in gamification <*>Learn valuable strategies on how gamification works for your company. <*>Learn about all the  best practices and research on marketing, gamification, social media, virtual economies and more.
For the latest agenda and speaker list, visit  http://www.gamificationsummit.com.

For questions about sponsoring or exhibiting: info@gamification.co

Interested in more Gamification Events? Register for local Gamification Workshops in Washington, DC, Los Angeles, San Francisco, Boston, Silicon Valley, and Toronto. Save 20% on Workshop registration when you use the discount code GCONL20 


Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com.