Cologne, January 22nd 2013 -
Turtle Entertainment, the company behind the Electronic Sport League and the Intel Extreme Masters, announces its viewing numbers from this weekend's global elite pro gaming Intel Extreme Masters stop in Katowice, Poland. The European record held for highest number of viewers watching an Intel Extreme Masters event concurrently stood at 267,000. This record was achieved by the Intel Extreme Masters World Championship at March 10th, 2012. On Sunday, January 20th 2013 at 17:00 CET the Intel Extreme Masters had the most people ever watching an Intel Extreme Masters stop, when 320,000 people tuned in online to see Gambit Gaming take on Azubu Frost (in League of Legends) and Cho "Dream" Joong Hyuk beat Won "PartinG" Lee Sak (in StarCraft II). This big reach was possible through the Twitch.tv network, the leading global video platform for gamers. On that Sunday, the playoffs were played as well. In League of Legends, the Russian team of Gambit Gaming continued its strong Intel Extreme Masters reputation by winning their third Intel Extreme Masters event after beating the Korean sister teams of Azubu Frost and Azubu Blaze in the Semi-Finals and Grand Final, respectively. In StarCraft II, the Korean professional gamers reigned supreme with Kang "First" Hyun Woo winning the Grand Final over Cho "Dream" Joong Hyuk.50,000 enthusiastic fans in Spodek Arena
Furthermore, with 50,000 people visiting the venue across three days, this also represents the highest number of visitors ever to a stand-alone eSports event in Europe. This number was made even more poignant by the fact that the Spodek Arena had to be closed on Friday, Saturday and Sunday as its full capacity was quickly reached. This created amazing scenes where over 3,000 fans braved the sub zero temperatures to watch the event on the 20m x 30m screen outside the stadion.
Michal Blicharz , Director of Pro Gaming at Turtle Entertainment
"The entire weekend has been simply stunning for all of us. The event turned out much better than our wildest dreams could imagine. It was a historic weekend, not only in terms of esports but also Polish culture overall, and served as an eye-opener for the mass media and the general public. I cannot thank ESL Poland enough for producing this fantastic event."
George Woo, Event & Sponsorship Programs Marketing Manager at Intel
"Creating such an ambitious global concept is always exciting and when it breaks records and enjoys this kind of success, it affirms you are getting it right."
Overall, during the 3 days of gaming 220 matches were played at the Spodek Arena and 147 competitive gamers tried their best to win the Intel Extreme Masters. You can check out the YouTube highlight of the final day in Katowice right here: http://www.youtube.com/watch?v=AfvyW7ShzEA
You can find all Intel Extreme Masters Katowice photographs at http://www.flickr.com/photos/eslphotos/
The next stop of the Intel Extreme Masters takes place in Sao Paulo, Brazil from January 29th until February 2nd and will have a 50,000 US-Dollar League of Legends tournament. Everything will be streamed in high definition for free.
Intel Extreme Masters
Intel® Extreme Masters is the elite global pro gaming tour since 2006 with over 2,8 million USD given out in prize money in six seasons. The league arranges the hardest and most popular competitions. eSports champions from Europe, Asia and America struggle for one of the most lucrative prize purses globally. Live tournaments at the world's largest IT and gaming conventions feature the top performers of the season - global stars in eSports. The seventh season will have its exciting final in Germany in 2013, during the CeBIT trade fair in Hanover with the top teams and players in the Intel Extreme Masters World Championship. ESL TV, ESL's web-TV service, presents the best games of the season live and reports directly from the offline events. Intel Extreme Masters sponsors include Intel, BenQ and Patriot Memory.. Further information available at: www.intelextrememasters.com
Intel (NASDAQ: INTC), the world leader in silicon innovation, develops technologies, products and initiatives to continually advance how people work and live. Additional information about Intel is available at www.intel.com/pressroom and blogs.intel.com
Turtle Entertainment GmbH
Turtle Entertainment is a leading company in the field of competitive gaming and electronic sports. Founded in the year 2000 the company is currently offering its services in more than 46 countries including the USA and China. Core of Turtle's services is its online portal called Electronic Sports League (ESL), which became a highly popular destination site for competitive computer gamers around the world. The portal reaches up to ten million visits a month (IVW) generated by more than 4 million registered users. Turtle Entertainment broadcasts ESL events via ESL TV, ESL's web TV service, since 2007. The headquarter has more than 115 employees and is located in Cologne, Germany. Important business partners of Turtle Entertainment are global corporations such as Intel, BenQ, Razer, TwitchTV, Dell, Volkswagen, Microsoft, adidas and Deutsche Post. Further information is available at www.turtle-entertainment.com.