CARY, NC– JUNE 17, 2008– Icarus Studios, which provides a turnkey solution for creating virtual worlds, MMOGs and serious games, today announced that it has signed a partnership agreement to license the Icarus Platform to The Venue Network, Inc., a provider of on-demand virtual venues where presenters can share content and customize unique experiences for online attendees. The Icarus Studios Platform provides a solution for leading entertainment companies, intellectual property owners, and e-learning customers.
“We are very excited to partner with The Venue Network,” said Jim Hettinger, CEO, Icarus Studios.“Serious games and distance learning have become core uses for our virtual world technology platform, and The Venue Network’s 3D virtual venues is a great example.”
The Venue Network (TVN) is an on-demand virtual venue solution, where presenters and educators can easily meet with online attendees and share documents and media in a console-game quality 3D experience in a Web browser. Through the use of avatars and point-and-click templates, TVN empowers companies and individuals to create immersive and interactive learning, collaborative, social, and entertaining experiences unhindered by distance, time, and impractical costs.
“The Venue Network had to select a very user-friendly technology platform that could provide MMOG-quality experiences with the ease and social features of virtual worlds in a Web browser,” said David Gardner, CEO, The Venue Network.“The Icarus Platform is the only enterprise-grade solution that met this requirement and is also easy to develop on and cost-effective to run.”
The Venue Network is currently in private beta testing and is scheduled to be available to the general public in Q3, 2008.
About Icarus Studios
Icarus Studios has created a powerful technology platform for creating massively multiplayer online games, virtual worlds, and serious games for the entertainment, corporate, and government sectors. Icarus Studios provides a total solution that includes design and content production, monetization, customer support, hosting, and a tightly integrated technology platform. The Icarus technology platform was built from the ground-up on industry standards to accelerate time to market, reduce development and running costs, and enable new revenue streams through 3D, Web, Flash, and mobile user experiences. For more information, visit www.icarusstudios.com.
About The Venue Network
The Venue Network, Inc. is a new media company that provides on-demandvirtual venues where presenters can share their content and customize unique event experiences for online attendees. TVN is the next generation of 3D technology designed and built for the sole purpose of equipping virtual presenters with powerful and intuitive communication capabilities and reach. TVN empowers an online community of intellectually curious individuals to create immersive and interactive learning, collaborative, social and entertainment experiences. For more information go to www.thevenuenetwork.com.
For TVN inquiries, contact David Gardner at firstname.lastname@example.org.
For media inquiries, contact Doug Mealy, Online Marketing and Public Relations, at email@example.com.