SAN FRANCISCO– November 5, 2010 - The organizers of the 13th Annual Independent Games Festival (IGF)– the longest-running and largest festival relating to independent games worldwide– are proud to announce another year of record entry numbers for the IGF's Student and Main Competitions, following their submission deadlines.
In total, this year's Student Competition took in more than 280 game entries across all platforms– PC, console and mobile– from a wide diversity of the most prestigious universities and games programs around the world. While 2010's content saw an impressive 193 entries, this year sees that number increase another 47% to 283 total games, making the Student IGF one of the world's largest showcases of student talent.
In addition, the Main Competition took in just under 400 game entries – many of them new titles from leading indie developers– across all platforms. This includes 150 entries for mobile hardware like the iPhone, iPad, DS, PSP and Android devices, with all mobile entries now eligible for all IGF 2011 prizes, including a unique Best Mobile Game award. In-depth information and entrant-provided screenshots and videos on each of the IGF Main Competition and Student Competition entries are now available on IGF.com, a feature unique to the contest. Together with the Student Competition, this year's IGF has taken in more than 650 total entries -- the largest number in the festival's history across those two contests.
This year's Student Competition includes a number of entries from students tackling intimate personal issues through the medium of games, including Singapore-MIT GAMBIT Game Lab's elude, a game which mirrors "the rising tide of depression, and the search for a path to happiness," and a University of Portsmouth team's self-reflective portrait of a single man in Dinner Date, which looks at "his desires and doubts to reflections on his friends and his place in the world" as he waits alone for a would-be romantic evening.
Another notable entry is Kunsthochschule Kassel university student Lea Schönfelder's Ute, a frank, tongue-in-cheek game of sexual self-discovery from the creator of IGF 2010 Student Showcase finalist Ulitsa Dimitrova, the Myst-like adventure game FRACT, from the University of Montreal, which takes place in "an abstract world built on sound and structures inspired by electronic music". Q.U.B.E., an austere first-person puzzle game from the University of Newport which is already garnering positive press and comparisons to Valve's Portal also joins the remarkable group of student entries
"With each successive year, the IGF's Student Competition has steadily become an ever-more important part of highlighting ideas and talent you don't find elsewhere in the industry at large," said festival chairman Brandon Boyer. "The submissions we get from students around the world are anything but 'amateur,' and represent some of the strongest and most original voices you'll find in games. I'm happy to see the IGF showcase become an important milestone in student life, and look forward to playing through this year's record number of entries!"
Some of the titles entered in the IGF Main Competition this year include SuperMono's real-life RPG tasklist EpicWin, Monobanda's zen-like Bohm, indie party game hits like Copenhagen Game Collective's B.U.T.T.O.N. and Messhof's NIDHOGG, Vblank Entertainment's parodic 8-bit revival Retro City Rampage, and Matt Gilgenbach's A Mobius Proposal, a game created specifically to (successfully!) propose to his girlfriend.In addition, a number of returning developers previously honored at the Independent Games Festival have entered new games, including Life/Death/Island, the latest from 2010's Nuovo Award winner Cactus, and both Kometen and Shot Shot Shoot from 2009 Grand Prize winner Erik Svedang.
This year's IGF entries will be distributed to more than 150 notable industry judges for evaluation, and their highest recommendations passed on to a set of elite discipline-specific juries for each award, who will debate and vote on their favorites, before finalists are announced in January 2011.
For a complete list of information on the 2011 Independent Games Festival please visit the official Independent Games Festival website: http://www.igf.com
About the UBM TechWeb Game Network
A core provider of essential information to the professional game industry, the UBM TechWeb Game Network– formerly known as the Think Services Game Group - offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include the Game Developers Conference®, the Webby Award-winning Gamasutra.com and network of sites, the Game Advertising Online ad network, the Game Developers Conference® Online, the Game Developers Conference™ Europe, the Game Developers Conference™ China, Game Developer Magazine, Game Developer Research, the Game Career Seminars and GameCareerGuide.com, the Independent Games Festival and Summit, and the Game Developers Choice Awards. Visit www.jointhegamenetwork.com
About UBM TechWeb
UBM TechWeb, the global leader in technology media and professional information, enables people and organizations to harness the transformative power of technology. Through its three core businesses– media solutions, marketing services and paid content– UBM TechWeb produces the most respected and consumed brands and media applications in the technology market. More than 14.5 million business and technology professionals (CIOs and IT managers, Web&Digital professionals, Software Developers, Government decision makers, and Telecom providers) actively engage in UBM TechWeb’s communities and information resources monthly. UBM TechWeb brands includes: global face-to-face events such as Interop, Web 2.0, Black Hat and Enterprise Connect; award-winning online resources such as InformationWeek, Light Reading, and Network Computing; and market-leading magazines InformationWeek, Wall Street&Technology, and Advanced Trading. UBM TechWeb is a UBM company, a global provider of news distribution and specialist information services with a market capitalization of more than $2.5 billion. Visit: www.ubmtechweb.com
CONTACT: Sibel Sunar / Brian Rubin
(323) 658-1200 / (212) 391-4707
UBM TechWeb Game Network