1 st July 2011
Tim Wright, provider of soundtracks for classic games such as Wipeout, Lemmings, Shadow of the Beast II&III, Colony Wars, Formula One, Gravity Crash and Project Velocity today announces a new scheme to provide unique&memorable music for low budget casual and smartphone games.
“Over the past year or so I’ve had several enquiries from independent developers requesting music for their iOS, Android or casual web games. Largely due to working commitments and partly due to the low return on these projects, it just wasn’t feasible to get involved.
But recently, it dawned on me that many of the people developing these games are the equivalent of the early 8bit&16bit back bedroom developers… the very thing that got me into creating games in the first place. That’s when I came up with the idea of putting something back into the industry by setting up an incubator scheme.
Ask any 30 or 40 something about early computer games and they’ll get all misty eyed about how great the games were, and how memorable the music was. These are the very things that form precious memories! Sadly, many of the low budget games on the market today use non-exclusive library music, or tunes hastily knocked together in Garage Band simply due to time and cost restrictions.
This is where I.M.I.S.S. will hopefully bridge the gap. The scheme has been running‘unofficially’ for a few months now, and I’ve composed music and developed sound effects for 3 projects under the scheme so far at a vastly reduced rate, or in some instances just on the promise of a small percentage of revenue.
The core idea behind this scheme is to add quality bespoke music to titles that might not otherwise benefit from it, and to create unique musical memories for the kids of today to look back on in years to come at a cost that these emerging developers can afford.”
Information on I.M.I.S.S. is available from Tantrumedia Ltd. http://www.tantrumedia.com/contact-us
“I.M.I.S.S. those early days!”– anon. Facebook comment about the early computer game era.