Top-10 online game publishers in Asia expected to generate more than $2.5 billion in 2008

San Francisco, CA, August 23, 2007– Pearl Research estimates that the top-10 online game publishers in Asia generated more than $2.0 billion in revenues in 2006. This figure is expected to exceed $2.5 billion by 2008. These findings are contained in Pearl Research’s 50-page“Online Game Publishers in Asia” study, analyzing online game publishers and operators across Asia.

Pearl Research’s key findings:

- Ten online game publishers in Asia crossed the $100 million revenue mark in 2006. Pearl Research expects this to increase to 13 publishers by 2008, as the market for online games continues to expand across Asia.

- There are more than 400 million Internet users across Asia, representing an untapped market for content. Growth will be driven by emerging markets such as China, Vietnam and India. All three countries have a large youth population and have experienced a rapid rise in Internet and PC penetration, in addition to increasing urbanization.

Pearl Research’s“Online Game Publishers in Asia” study contains market share, financial analysis, key metrics, product discussion, and strategic outlook for 17 prominent online publishers. Companies covered in the report include CJ Internet, NCsoft, Neowiz, Netease, NHN, Perfect World, Shanda, Soft-World, Tencent and The9.

Pearl Research has also compiled an exclusive Relationship Matrix tracking licensing deals, investment, and mergers and acquisitions across the region. Please call (+1) 415-738-7660, email, or visit to inquire about this study.

About Pearl Research

Pearl Research, a business intelligence and consulting firm, specializes in the interactive entertainment, Internet and games market with a special focus on emerging markets and platforms. Based in San Francisco, Pearl Research publishes in-depth research reports and provides customized research and consulting services. The company also operates Redline, a news portal focused on the Chinese technology markets at


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