Eningen, Germany– Nov 15, 2010– Trinigy , an industry leading 3D game engine provider with over 150 licensees and offices in Germany, Austin, TX and Seoul, Korea, today announced that global demand for its multi-platform Vision Engine 8, flexible, royalty-free pricing and unrivalled customer care, have helped the game engine company more than double its revenues over 2009. The increase in revenue has also lead to a hiring spree for the company and the opening of two new offices: one in Korea and one in Hamburg, Germany.
In March of 2010, Trinigy launched Vision Engine 8 with a wealth of new features designed to provide developers with even more flexibility and cross-platform performance. In July, it announced its support for browser-based games with its WebVision framework. Trinigy augmented its new technologies with a support organization structured for responsiveness and dedication, as well as flexible, royalty-free pricing that also takes into account project budgets and therefore, is more cost-effective for studios of all sizes.
The combination of these moves has helped developers at every level– from casual to AAA developers– enjoy the productivity gains and creative flexibility that the Vision Engine offers; and is one of the main reasons for the huge leap in deals closed with video game and serious game companies across the globe.
“There have been a lot of changes in the industry as of late,” said Felix Roeken, general manager at Trinigy.“Through it all, we have remained not only profitable, but steadfast in providing the very best multi-platform technology and the very best support, as well as a business model that makes sense for developers at almost every level. We are grateful for our success and look forward to continued growth as the industry evolves.”
For more information on Trinigy and how to license the Vision Engine, visit www.trinigy.net or contact email@example.com . For more information about available positions at Trinigy, visit http://www.trinigy.net/en/company/employment .
Based in Germany, Austin, TX and Seoul, Korea, Trinigy is a privately owned company committed to providing groundbreaking game engine technology and first-class support to video game and serious game development studios across the globe. Engineered to provide more creative and technical freedom, the company’s Vision Engine iscurrently in use in more than 150 commercial game productions by well-known companies such as Ubisoft, Take 2, Dreamcatcher, NeoWiz, Spellbound, TimeGate Studios, Robot Entertainment, Nitro Games and more.
The Vision Engine has proven its versatility in a multitude of game genres, including real-time strategy, racing, first-person shooters, role-playing games and massively multiplayer online (MMO) games. It is available and optimized for performance on PC (DX9, DX10, DX11), Xbox360®, PLAYSTATION®3, Nintendo Wii™, XBLA™, PSN™, WiiWare™, and now, most common browsers.