Tripwire Interactive announces launch of Dwarfs!? game, trailer and demo on Steam

4 May 2011, Roswell, GA


Dwarfs!? offers an addictive, fast paced arcade-like experience, with plenty of difficulty levels and game modes to play around in! In this game, your own Dwarfs double as your greatest asset and worst threat. They explore for you, they mine for you and they fight for you - but if you don't keep an eye on them, they'll do what they do best: die for you and take everyone else with them! Nothing in Dwarfs!? is free, though. To force your 'loyal workers' to do your bidding, you must cough up the gold. The same gold that might save your beard when someone, somewhere disturbs a Spider Queen.

Don’t be fooled– our Dwarfs may be tiny, but this game is full of features:

• Addictive Arcade Mode with four difficulty levels, ranging from grandma-easy to completely insane

• Base Defense, which is like Tower Defense, but you have a Base, not a Tower; and the tunnels aren't laid out for you - your Dwarfs dig them

• Rush Mode Survival, where the Dwarf spawning knows no bounds

• Dark Mode, where a fog of war prevents you from seeing beyond your caves

• Sandbox Mode, where you can basically do everything you ever dreamed of*

• Endless Mode, where you can keep mining forever, and ever, and ever…

• Challenge Mode, where you can put your overseer-abilities to the test

• Leaderboards and Achievements to show everyone the size of your beard

• ...and Zombies!

    <*>as long as you only dream of Dwarfs

To get your hands on Dwarfs!?, head for Steam, where it is available with a 10% launch discount off the $9.99 price ( You'll also find the launch trailer there and you can download the game demo to try it out.

About Tripwire Interactive

Based in Roswell, Georgia, Tripwire Interactive is an entertainment software developer and publisher founded in 2005 by the award-winning mod team and winners of the 2004 edition of the "$1,000,000 Make Something Unreal" competition. Released in early 2006, Tripwire Interactive's debut retail title Red Orchestra: Ostfront 41-45 achieved both critical and commercial success garnering several awards including "Multiplayer Game of the Year" and "FPS of the Year" for 2006. Killing Floor, Tripwire's second title, jumped straight to the top of the Steam best-seller list and instantly became one of the top-ten most played FPS games in the world. With some of the most-played PC multiplayer games on the market and over 1.5 million units sold on PC, Tripwire Interactive have proven that with hard work, determination, and great distribution partners, independent game developers can still make a big splash in the games industry. And if that wasn’t enough, Tripwire has now published Zeno Clash, The Ball, and Dwarfs, bringing more independent developers’ products to the world. For more information visit Tripwire Interactive's website at

About Power of Two

Power of Two Games is a newly formed Game Studio located on Gotland, a small, sunny island off the coast of Sweden. As the name implies, Power of Two is made up of two people: one artist and one programmer. With simply brilliant and brilliantly simple ideas, such a team can do wonders– and we do! Cooking with ingredients like addictiveness, challenge and pure mad fun, Power of Two Games is the mortal enemy of boredom. To find out more, see the website:

You are receiving this email because you have either expressed an interest in Tripwire Interactive directly, or through the various shows that we attend. We use MailChimp so that we can provide the best way to manage our email blasts - and ensure that anyone added to our lists by mistake can quickly and easily remove themselves.

Our mailing address is:

Tripwire Interactive

77 E Crossville Road

Suite 209

Roswell, Georgia 30075

Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at