Tsunami project shows emotional side of game design at Abertay Digital Graduate Showcase

For immediate release: Thursday 23 May

The emotional potential of computer game design will be explored tomorrow (Friday 24 May) at the opening of the biggest ever Abertay Digital Graduate Showcase.

Karl Inglott, a Game Design & Production Management student at Abertay, has created an interactive digital project called 9.03m based on the deaths in Japan from the 2011 tsunami.

Set on a beach in San Francisco, Karl has used game design techniques to create an emotional response of sadness and remorse, and to remember the victims of the tragedy as individuals.

The project uses objects on the beach as metaphors for the people who owned them, inspired by media reports of tsunami debris being washed up on American beaches years after the disaster struck.

Speaking ahead of the Abertay Digital Graduate Showcase opening on Friday, Karl said: “My wife is from a region of Japan just outside of the tsunami hit zone, and although her family were thankfully not affected, many friends of the family were.

“I researched games that have an emotional impact, but the personal devastation caused by such a catastrophic natural disaster made me want to explore how game design can create experiences that aren’t really ‘games’ at all.

“Many of the same skills of creating enjoyable, exciting and compelling games can be used to tell a very deep, very affecting emotional story, even if it’s done in quite an abstract way.

“I want people who come to the Abertay Digital Graduate Showcase to think a bit more about those who died, and remember them for people, and not just a statistic in a news report. For me, being able to create that emotional response shows the real power of game design.”

The interactive project 9.03m reveals objects strewn across the beach, which are clues to the people who once owned them before the tsunami struck.

As you explore the night-time scene, coloured in shades of blue and lit by moonlight, the music, sound effects and audio design all heighten the emotional impact of the work.

As a Game Design & Production Management student at Abertay, Karl learned how to coordinate production of a team producing interactive entertainment products like games, as well as the skills needed to run a creative business.

The introduction sequence of 9.03m can be watched at http://www.youtube.com/watch?v=_GzjzwB2tk8

The Abertay Digital Graduate Showcase is open throughout this weekend:

Friday 24th May, 4pm-8pm

Saturday 25th and Sunday 26th, 12pm-4pm

Monday 27th May, 9am-12pm

Exhibits are on show in the Hannah Maclure Centre and the main Kydd Building. Entry is free and everyone is welcome.

(Ends)

 


Games PressGames Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com.