Two Developers and a PhD Astrophysicist – Fishlabs hires new talent

- For immediate Publication –

Hamburg, Germany - August 14th, 2013 – Fishlabs Entertainment, the Hamburg-based developer and publisher of high-end 3D premium games for smartphones and tablets, is happy to welcome three new colleagues among their now 80-strong team of mobile mavens. In the light of the recent launch of the company’s flagship title Galaxy on Fire 2™ HD on Google Play as well as the upcoming release of its first massively multiplayer online strategy game Galaxy on Fire™ - Alliances on the App Store, the latest hirings mark the next logical step in Fishlabs’ on-going efforts to stay ahead of the curve and bring one-of-a-kind gaming experiences to the mobile platform. Henceforth, graduated astrophysicist Dr. Davide Vasco will be in charge of the ascertainment and analysis of the big data of Fishlabs’ live games, while degreed computer scientist Johannes Kuhlmann will join the company’s engine team and work on the steady enhancement of Fishlabs’ proprietary ABYSS® technology. Studied mathematician and computer engineer Óscar Maestre, on the other hand, will now aid the company’s development department in the optimization of existing titles as well as the creation of new games.

Holding a PhD in astrophysics from the University of Tubingen, Dr. Davide Vasco (30) is highly familiar with analyzing complex data sets and finding the required answers as well as the right questions when dealing with big data. It is this expertise, as well as his competent understanding of a broad variety of operating systems and programming languages, which make the former member of Italy’s junior national team in athletics the perfect candidate for the position of Analytics Developer at Fishlabs. Eager to find a new challenge outside of academia, Davide is now looking forward to trade in the endless reaches of “real” space for the equally exciting universes of Fishlabs’ multi-award-winning sci-fi games on iOS, Android and all other relevant mobile platforms.

Prior to and after receiving his diploma in computer science from the University of Hamburg, Johannes Kuhlmann (29) has worked as programmer for SnapDragon Games GmbH in Germany and Tarsier Studios AB in Sweden for more than four years. During his engagement with the latter, he has, among others, also helped to port the best-selling Little Big Planet to the PS Vita. In his new capacity as Engine Developer at Fishlabs, he will now be responsible for the maintenance and optimization of the company’s platform-independent ABYSS® 3 engine, which will be used to develop all of the company’s upcoming top titles such as the next installments of the Galaxy on Fire™ saga.

And last but not least, Óscar Maestre will join Fishlabs as Junior Programmer. Originally born in Spain, Oscar first came to Berlin in 2010 as an exchange student from the University of Madrid. Even before he received his degree in mathematics and computer engineering in 2012, he moved back to Germany to work as AI Programmer for Yellow Ant (July to September 2011) and Gameplay Programmer for Brightside Games (November 2011 to July 2013). In Hamburg, he will now be part of the development team and work on new core games and brand games alike.

“Due the recent large-scale release of Galaxy on Fire 2 HD and both of its add-ons on Android as well as the thriving Closed Beta phase of our upcoming mobile strategy MMO Galaxy on Fire - Alliances, our user base is currently growing at rapid pace,“ says Michael Schade, CEO of Fishlabs Entertainment. “In order to make the most of the promising situation ahead of us, we have to make sure that we’ve got all bases covered and that we’re well positioned for all challenges and opportunities that come our way. Therefore, we’re very happy to welcome Davide, Johannes and Oscar among our rows. They are three top-notch guys, who round off our team perfectly – both in terms of expertise and character.” 

 


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