May 23rd, 2008– Supernova 2: Spacewar is a space wargame combined with a resource macromanagement simulation from Tycoon Games ( www.tycoongames.eu)
Riva Celso, programmer/designer of Tycoon Games stated“After the first title, I wanted to shift genre completely, making a turn-based space wargame, integrated with a resource macromanagement part. I wanted to keep the management part simple, with global variables affecting your whole empire rather than managing every single planet. It is my first
game for the Tycoon Games website, which will feature exclusively strategy, simulation and war games”.
Supernova 2 is available for Pc and Mac platforms, and has a very simple interface, but lots of gameplay elements: you have to manage your empire resources, then research new technologies like new weapons, armors, shields or mysterious devices to build a powerful fleet. Once you have assembled your army, target an enemy starsystem to conquer it, and see the wargame part in all its splendor. Many different ship classes, from small, fast scout ships to huge, slow, but devastating motherships: each one with its own statistics, plus the addition of unique ships for each faction, for a total of 25 different ones. Lots of different weapons both for short range fighting like beam cannons and bolts, or long range like missiles and torpedoes. The wargame simulation has lots of details, including different weapons ranges, ammo and recharge times, and the angle of fire which affects weapons damage and if used properly can turn the tide of the battle in your favor.
A free demo is available from Tycoon Games website at
About Tycoon Games
Founded in 2007 by Riva Celso, also the owner of Winter Wolves
(producers of sports simulation and rpgs), Tycoon Games will focus mainly on strategy and wargames.
Screenshots of the game:
Free review copies are available to all online and offline review
publications. Please contact firstname.lastname@example.org for details.