San Francisco, April 9, 2013 - At the 11th annual awards ceremony that took place during the Game Developers Conference, game composer Winifred Phillips won a Game Audio Network Guild Award for her music score for the Assassin’s Creed® III Liberation video game (Ubisoft®). The Game Audio Network Guild Awards ceremony was held on Thursday, March 28th at the Moscone Center in San Francisco.

The "Main Theme" music of Assassin's Creed III Liberation won the Game Audio Network Guild Award in the category of “2012 Best Original Vocal Song – Choral”. Winifred Phillips composed the entire score for the Assassin’s Creed III Liberation video game, which was released for the PlayStation Vita in October 2012.

The Game Audio Network Guild (G.A.N.G.) Awards show is an annual celebration of excellence in game audio. The Game Audio Network Guild presents G.A.N.G. Awards to individuals, projects and products that represent the highest quality and achievement of the past year.

Winning the Game Audio Network Guild Award is another accomplishment in the long string of accolades that Phillips has received for her music score for Assassin's Creed III Liberation, which has also won a Global Music Award, a Hollywood Music in Media Award and a GameFocus Award. In addition, Phillips’ music for Assassin’s Creed III Liberation was nominated for a Best of IGN Award, a GameSpot Special Achievement Award and a G4TV X-Play Award. Phillips received a "Best Composer of 2012" Award from for her music for Assassin's Creed III Liberation. Also, both Higher Plain Music and Artastic Gaming have honored the music of Assassin's Creed III Liberation with a "Best Soundtracks of 2012" award.

Simultaneous with the release of the game for PlayStation Vita, Ubisoft Music released the music of Assassin’s Creed III Liberation as an official soundtrack album. Comprised of 26 tracks totaling 68 minutes of music, the soundtrack is available on iTunes, and other online retailers. Phillips' original score for Assassin’s Creed III Liberation has been described as "a stealthy success" by Kotaku, "sweeping" by IGN, "killer music" by MTV Multiplayer, "superb" by GameZone, “spectacular” by Hard Reset, and “fantastic” by Gaming Examiner.

Assassin’s Creed III Liberation includes key pillars of the franchise that fans of the series know and love, including combat, free-roaming navigation and a rich story full of intrigue and twists, delivering a true Assassin’s Creed experience to the Sony PlayStation® Vita. Gamers play as the series’ first female protagonist, Aveline. A woman of conviction, Aveline is fighting for freedom in 18th century New Orleans – a city on the brink of a rebellion as the Spanish Empire imposes its new rule.

For more information on Assassin’s Creed III Liberation, please visit the Assassin’s Creed official Website:

About Assassin's Creed:

About Assassin's Creed: Initially launched in 2007, the first five Assassin's Creed games have sold more than 55 million units worldwide, and the franchise is now established as one of the best-selling series ever. Recognized for having some of the richest, most engrossing storytelling in the industry, Assassin's Creed transcends video games, branching out into other entertainment experiences including comic books, mobile games, novels, as well as a feature-length movie currently in development.

© 2007-2013 Ubisoft Entertainment. All Rights Reserved. Assassin's Creed, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.

About The Game Audio Network Guild

The Game Audio Network Guild (G.A.N.G.) was founded in 2002 as a non-profit organization dedicated to the advancement and recognition of game audio for the interactive arts. G.A.N.G.'s mission is to promote interactive audio and educate the public by providing information, instruction, resources, guidance and enlightenment to both game audio professionals and listeners throughout the world. The G.A.N.G. Awards Program provides a platform for the recognition of excellence in interactive audio through the Annual G.A.N.G. Awards Process and Awards Show. The Annual G.A.N.G. Awards are designed to praise outstanding achievement in the varied areas of the interactive audio industry. The G.A.N.G. membership votes for the winners, creating a true peer-based celebration of the industry.

About Composer Winifred Phillips

Winifred Phillips is a composer for video games, television, radio and film. Working with award-winning music producer Winnie Waldron for all her projects, Winifred Phillips’ game scores include God of War, The Da Vinci Code, Speed Racer, multiple games in the LittleBigPlanet franchise, and many more. She is a two-time winner of the Hollywood Music in Media Award. Her other awards include an Interactive Achievement Award from the Academy of Interactive Arts and Sciences, a Global Music Award, and multiple G.A.N.G. Awards from the Game Audio Network Guild. For more information about Winifred Phillips, follow her on Twitter (@winphillips), or on Facebook (, or visit


For more information, or to schedule an interview with Winifred Phillips, please e-mail

For more information, or to schedule an interview with Winifred Phillips, please e-mail


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