Bath, UK – 7 th March 2012 – Exploding champagne bottles couldn’t drown out the fact Pocket Gamer has unveiled the winners of the site’s 2012 awards at a special event at GDC in San Francisco last night, made possible thanks to sponsors iDreamSky, CocoaChina, GREE, and FreeAppaDay.
Judged by the PG team and a selection of respected industry figures, the awards cover a number of key categories across the iPhone/iPod touch, Android, Windows Phone, Java, iPad, 3DS, DS/DSi and PSP formats, and reflect the very best of portable gaming to have emerged during last year. That meant contemplating the merits of over 700 titles (anything reviewed on Pocket Gamer between January 1st and December 31st, 2011 qualified) in order to settle on a shortlist.
The winners were then selected following the kind of strict democratic process that Russians might find hard to fathom, and applied to the list of finalists revealed in early February. The overall quality of both the winners and all nominees showcases what an excellent year for portable gaming 2011 turned out to be.
One key difference in approach for this year’s event is the fact that the team deliberately opened up the categories across the entire range of formats the site covers. Equally, handheld titles were no longer segregated as in previous years, because PG genuinely believes that there is no longer a distinction to be made – from a technical, creative, and thematic perspective, smartphone games can now proudly stand bit-to-bit next to their historically superior cousins.
The resulting selection is evidence of this, spanning a broad range of titles: from the instant, yet fiendishly layered gratification of Jetpack Joyride, the unexpected joy of Mr Karoshi, or the dangerously addictive nature of Where’s My Water, to the innovation of Superbrothers: Swrod & Sworcery, the strategic supremacy of Carcassonne, and the firmly established royalty of The Legend of Zelda: Ocarina of Time 3D – to name but a few.
Yet it’s not just games. Developers and publishers also get recognition, with Halfbrick Studios and Chillingo also going home with a shiny glass trophy.
You’ll find the full list of winners (together with the nominations) here: http://www.pocketgamer.co.uk/pgawards2012.asp
For more information, contact Joao Diniz Sanches ( firstname.lastname@example.org)
Notes to editors
About Steel Media
Steel Media is a leading mobile consumer technology publisher based in the UK. With a team boasting over 90 years of experience in consumer and contract publishing, the company currently publishes Europe’s biggest mobile and handheld gaming website PocketGamer.co.uk, which is licensed internationally, the leading mobile games industry portal PocketGamer.biz, consumer friendly mobile entertainment site PocketPicks.co.uk, and leading iPhone video review portal AppSpy.
Steel Media also runs iPhone Quality Index and Free App Alliance, as well as the iPhone Alliance and Smartphone Alliance advertising networks, syndicates content to mobile operators and handset manufacturers, and provides a range of editorial, design and other contract publishing services to a number of leading blue chip brands.
For further information the Pocket Gamer network or Steel Media, contact Chris James: email@example.com
Based in Shenzen, China, iDreamSky is a company dedicated to developing cross-platform applications for the global mobile entertainment industry. iDreamSky’s SkyNet, for instance, focuses on developing a social gaming and distribution platform for Android that brings world class mobile games and equips them with a feature-rich network that is designed for the Chinese mobile ecosystem and gamers.
Headquartered in Beijing, CocoaChina hosts the largest iOS developer community in China. CocoaChina aims to help developers cross the barrier between China and the world, and become successful in both markets. The company is also a top game developer of that country with more than 40 million installs on iOS and Android. In addition, CocoaChina runs one of the largest mobile ad network in China, with close to 1 billion monthly impressions.
GREE’s goal is to make mobile social gaming meaningful by building the best mobile social gaming ecosystem for users and developers worldwide. GREE was ranked as Japan's fastest-growing tech company by Deloitte Touche Tohmatsu in 2010, and now has a global reach of over 140 million users. Over the past 30 years, Japanese companies have successfully pushed gaming into the mainstream, and we see the same opportunity for GREE with mobile social gaming.
FAAD exists to make the app wishes of the iPhone and iPad owning community come true. The concept is simple: users suggest the apps they’d like to get free and FAAD does its very best to get it for them. On a daily basis. The name says it all, really.