Together with the new game content, the patch will also bring enhanced physics and server modifications crucial for managing the growing community of the game.
“This is a very important moment for us in terms of game optimization,” said World of Tanks project manager Alex Shilyaev.“Not only will the new physics bring the game nearer to reality, but will also become the first step towards a full-scale upgrade that will allow for much more freedom for our players on the battlefields in terms of tactics”.
Along with the patch, Wargaming.net announces the release date for the long anticipated high-level content mode. The Ultimate Conquest clan war mode will be launched on May 19, 2011 allowing thousands of players to clash in a global tank war for control over multiple territories.
“The time has finally come for the Global Conquest,” commented Wargaming.net CEO Victor Kisly.“Right now we have more than 1500 registered clans in Europe and North America, and I can’t wait to see all that crowd to jump into the global map. It’s gonna be exciting!”
Wargaming.net® is an award-winning strategy game specialist, incorporated in the UK. Its 220-strong development team is located in Minsk, Belarus. Since 1998, the company has shipped 13 titles, including acclaimed Massive Assault series, Order of War RTS published by Square Enix, and three add-ons for Blitzkrieg II. Wargaming.net's® Operation Bagration RTS was awarded the Best Strategy Game of 2008 at Russian Game Developers Conference (KRI). At KRI 2009 and 2010 Wargaming.net® was named The Best Developer Company from ex-USSR. At KRI 2011 the company was awarded Industry Prize and World of Tanks® won“Best Game” Award. Official web site: www.wargaming.net
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