Saarbrücken/Quierschied, Germany– June 15, 2011– xaitment GmbH / Inc., the leading artificial intelligence (AI) technology provider for the video games and simulations industries, today announced a new licensing agreement with Bohemia Interactive, an award winning game and simulation development studio headquartered in Prague. Bohemia Interactive Simulations has integrated xaitment’s AI tools into its VBS2 platform for tactical training and mission rehearsal. The deal acts as a distribution agreement, in essence making future Bohemia Interactive customers xaitment customers at the same time.
VBS2 is an industry-leading, game-based simulation employed by many military organizations around the world for training use. xaitMap, xaitment’s dynamic 3D path-finding and automatic navigation mesh generation tool, pre-processes VBS2 terrains to support the simulation’s overall AI. Additionally, the integration of xaitment’s tools xaitMove and xaitControl will provide VBS2 users with high-fidelity solutions for path-following, movement, crowd simulation, character behavior modeling and the creation of finite state machines to augment current VBS2 capabilities.
“This partnership with xaitment confirms once again our intent to support the latest cutting-edge middleware to deliver more capability to our users. xaitment is a smart choice because it offers both AI editors and runtime libraries, which is a big differentiator in the market. Our company is now able to supply our clients around the world with state-of-the-art artificial intelligence technology directly integrated with our VBS2 platform”, said Dr. Mark Dzulko, CTO of Bohemia Interactive.“xaitment’s powerful AI tools will help to further enhance and expand the experience our clients will have using our simulation.”
“The cooperation of xaitment and Bohemia Interactive is closing the development gap by using high-quality, easy-to-use artificial intelligence editors and runtime libraries in combination with the best sold simulation engine worldwide. We are delighted to partner with Bohemia Interactive,” said Andreas Gerber, Group CEO of xaitment. “This partnership is an unrivaled advantage for our customers using VBS2 with one of the most advanced AI middleware solutions on the market. Our customers can directly start modeling their CGFs and other AI bots using our well-known graphical tools without having to program anything. We are excited about the immense and unlimited possibilities of creating new, unique and intelligent training and simulation games.”
For more information contact:
Phone: +49 (0) 6897 / 600 80-22
Fax: +49 (0) 6897 / 600 80-20
xaitment GmbH/Inc. is the world leader in AI tools for the simulations and game industries. Founded in Germany in 2004, xaitment offers AI middleware that goes beyond path-finding. xaitment's AI game tools enable developers, through easy-to-use graphical user interfaces, to create automatic navigation mesh builds, movement behaviors, crowd simulations, hierarchical probabilistic finite state machines, world descriptions, autonomic behaviors, and experience-based and inference-based learning behaviors for computer generated characters. For more information, please visit www.xaitment.com.
About Bohemia Interactive
Bohemia Interactive Simulations is a world leader in providing simulation technologies and integrated training solutions for government and commercial organizations. With origins in the gaming industry, Bohemia Interactive has repeatedly delivered high fidelity, low cost, disruptive technology into the virtual simulation domain. Bohemia Interactive has successfully exploited game-based technology with stunning visuals and applied this to a range of breakthrough simulation products. For more information, visit www.bisimulations.com.
Phone: +49 (0) 6897 600 80 0
Fax: +49 (0) 6897 600 80 20
Dr. Andreas Gerber
Phone: +49 (0) 681 9593 142