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GameStop: Pre-owned games are vital to new game sales

Wednesday, 26th November 2008 at 12:20 pm

CEO claims that global games retailer will give out $800 million worth of trade-in credit notes this year

The CEO of leading North American and global games retailer GameStop has insisted that the pre-owned sector is a vital element in the market for new games, and that moves from publishers to limit the ‘transferability’ of titles are a ‘bone of contention’ for consumers.

Speaking to Gamasutra, CEO Dan Matteo stated: “The consumer has been trained that there is a residual value to their video games.

“We will give out approximately $800 million in credits this year – trade-in credits that will go toward the purchase of new video games. The consumer, oftentimes and especially now, needs that residual value from those games as a trade-in to be able to afford a new video game.

“Anything that limits the transferability of a game from consumer to a friend of theirs, to selling it on eBay, to exchanging it and trading it with one of their friends, or selling it back to GameStop – I think is a bone of contention with the consumer.”


http://www.mcvuk.com/news/32480/GameStop-Pre-owned-games-are-vital-to-new-game-sales

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