Golden Sun: Dark Dawn

Dominic Sacco

Golden Sun: Dark Dawn

AFTER a seven-year hiatus the cult Golden Sun series is finally returning to the portable games market.
Golden Sun: Dark Dawn is the first DS game in the range, following the Game Boy Advance originals.

Along with the core fanbase that  will no doubt be drawn to Dark Dawn, Nintendo is also opening the game up to a wider audience by targeting other RPG fans and DS owners who may not be aware of the franchise.

“Action adventure and role-playing fans – whether they played the original Golden Sun games or not – will delight in the game’s strong storyline, intriguing plot twists, beautiful 3D graphics and exciting new gameplay features,” says Nintendo’s UK and Ireland marketing manager James Honeywell.

“The franchise has always had a small but very dedicated following, and with the current installed base of Nintendo DS at over 11m, we hope to be able to widen the audience slightly and attract people who have been playing similar RPG titles on DS such as those from the Legend of Zelda series.”

Turning to gold

Set 30 years after the events of the first two games, Dark Dawn puts players in the shoes of Matthew – son of the original’s protagonist Isaac. He is joined by a band of new heroes who must travel across the land and protect it from an evil threat.

The in-game world of Weyard has changed considerably. Continents have moved, new countries have formed and creatures have evolved. As they travel across the land, players can level up, gain new skills and become stronger.

The third in the series also adds upgraded 3D visuals, team attacks, emotional responses, upgradeable weaponry and more. It’s again developed by Camelot, which worked on the previous games (see ’Magic Formula’).

Magic Formula

Developer Camelot has produced a range of successful games.

Mario Golf

This popular sports series first landed on Nintendo 64 and Game Boy Colour in 1999, followed by GameCube and Game Boy Advance iterations. Camelot also developed We Love Golf! for the Wii in 2007.

Mario Power Tennis

As arguably one of Mario’s best sports spin-offs, the GameCube’s Mario Power Tennis was a smash with critics, as was the original Mario Tennis on Nintendo 64. It featured a range of Mario characters all with their own special moves.

Shining Force

With games like Final Fantasy and Mass Effect, it’s easy to forget this classic multiformat RPG series from the ‘90s. Co-developed by Camelot, it went on to spawn over 10 sequels in the popular line of Shining games.

Everybody’s Golf

Before it teed off on PSP and PS3, the well-received golf franchise began life on the original PlayStation. Released in Japan in 1997, its success saw it head to the North American and Europen markets the following year.

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