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Kingdoms of Amalur: Reckoning

Release date February 10th 2012 Price n/a
Format Xbox 360
Publisher EA Distributor CentreSoft
Developer - Contact 0121 625 3388
Release date February 10th 2012 Price n/a
Format PS3
Publisher EA Distributor CentreSoft
Developer - Contact 0121 625 3388
Release date February 10th 2012 Price n/a
Format PC
Publisher EA Distributor CentreSoft
Developer - Contact 0121 625 3388
Dominic Sacco

Kingdoms of Amalur: Reckoning

Kingdoms of Amalur: Reckoning is the first big multiformat fantasy RPG of the year.

It’s EA’s latest foray into the increasingly popular role-playing genre. A genre which has exploded in recent months thanks to Bethesda’s Elder Scrolls: Skyrim.

But not only does Reckoning have some interesting content and the backing of one of the world’s biggest games publisher, it has also been designed by veteran RPG dev Ken Rolston (see ‘Master of Oblivion’). In addition to this, comic book artist Todd McFarlane has helped out with the game’s style and best-selling fantasy novel author R.A. Salvatore has created the in-game world’s history and culture.

Reckoning is a massive single-player third-person adventure game that sends players on a heroic journey to save the world. It received over ten award nominations at E3 last year and has been hotly anticipated by RPG fans since.

Kingdom of heaven

There are six factions players can join in Reckoning, as well as four playable races, from the noble Almain humans to the elegant Dokkalfar elves.

Gameplay is fast-paced and action-based, both reminiscent of Microsoft’s popular Fable series and EA’s own Dragon Age franchise. The style is very much magical fantasy-based, with a bright, colourful design and plenty of creative characters from giants to dwarves.

As players progress, they can level up specific skills like alchemy, stealth and lockpicking, and developer 38 Studios says the levelling system is as balanced and accessible as possible. If gamers decide not to focus on just one skill, such as swordfighting or sorcery, 38 promises that a jack-of-all-trades kind of character is perfectly playable in the game. Gamers can also mix character types such as creating a mage-rogue hybrid. And there are plenty of weapons in-game that can be mixed and matched to craft a hero unique to the player.

Customers who pre-order the game will gain access to extras such as unique armour sets, weapons and a treasure-revealing Dowsing Rod.Expect Reckoning to be a hit with RPG fans when it hits shelves this month.

Mass Effect 3 promo

Gamers who download and play the demo of Reckoning and Mass Effect 3 will receive Omni-blade daggers in the full version of the former, and Reckoning-style armour in Mass Effect 3. This has been designed by Spawn creator Todd McFarlane.

Master of Oblivion

Ken Rolston, lead designer of The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion, is also Reckoning’s exec designer. The Elder Scrolls is a huge RPG franchise, with Oblivion and last year’s Skyrim selling millions of units at retail worldwide.

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Tags: preview , ea , action , Skyrim , rpg , reckoning , Ken Rolston , Kingdoms , Amalur , R.A. Salvatore , Todd McFarlane

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