L.A. Noire

Dominic Sacco

L.A. Noire

Rockstar has a reputation for developing some of the most groundbreaking action shooters.

From the phenomenal Grand Theft Auto series to last year’s smash Western Red Dead Redemption, the publisher has racked up more than 130m game sales across its entire range. 100m of these are GTA titles alone.

Now the firm is embracing post-World War II America as the setting for its new thriller IP L.A. Noire.

Players take control of LAPD detective Cole Phelps who has the task of cleaning up the streets, cracking down on the illegal drug trade, solving murders and uncovering dark conspiracies.

L.A. Noire is a third person action title that promises more than just GTA-style shooting and driving – players can explore crime scenes for clues and interrogate suspects afterwards. Intricate details can be spotted, such as murder weapons and business cards, which might reveal a lead and other locations.

Sweet dreams my L.A. tech

But it’s not just the core gameplay and storyline that are L.A. Noire’s strongest selling points. The title features one of the most impressive facial animation engines witnessed in recent years – MotionScan.

“MotionScan allowed us to bring a sense of humanity to the game that has yet to be achieved up until now,” says Team Bondi’s founder and studio head Brendan McNamara.

“L.A Noire overall was relatively untested in the sense that what we were trying to make was a game that kind of re-invented the action adventure game.”

This attention-to-detail results in believable characters that gamers will have to read by studying their body language.

So if anything, L.A. Noire feels like it draws more from Heavy Rain than it does GTA.


The MotionScan tech was built for L.A. Noire and works by filming an actor with 32 different HD cameras. This accurately captures facial animations and body language. Over 400 actors were used.

Film Noire

L.A. Noire is the first video game to be recognised at the Tribeca Film Festival, with Rockstar presenting the title at the show in Manhattan on April 25th. It will feature a live interactive screening.

Pre-order bonuses

Those who pre-order L.A. Noire will gain access to different bonus content depending on which retailer they buy from. Some of these include:

- The Broderick Detective Suit – boosts defence and hand-to-hand combat (Amazon)

- The Sharpshooter Detective Suit – improves aiming with pistols and rifles (Zavvi)

- Slip of the Tongue Case – an extra in-game investigation focusing on a car theft case (Play.com)

- The Naked City – an additional mission which follows the apparent suicide of a fashion model (GAME)

- The Badge Pursuit – 20 police badges can be collected and found which reward the player with extra ammo and bonus XP


Tags: This article has no tags