James Batchelor


Machinarium is a traditional point and click adventure that has already charmed PC owners with its unique art style and quirky universe.

The game puts players in the role of a robot on a quest to save his girlfriend from the evil robots of the Black Cap Brotherhood. Exiled to the scrap heap, the metallic hero must progress through a series of puzzles if he is to find his way back into the city of Machinarium and bring down his enemies.

As gamers explore this robotic world, they must collect important items and speak with the scrap heap’s     inhabitants in order to find their way into the city.

Using an endearing design approach reminiscent of Wall-E, the game bears no speech and instead sees characters communicating with gestures and icons in cartoon speech bubbles.

Machinarium has been critically acclaimed across a range of gaming publications, receiving high scores from the likes of GamesTM and IGN.

It also won the Excellence award for Visual Art at the 2009 Independent Games Festival.

While the game may already be available as a downloadable title, Mamba Games is still confident that the retail version will be a success thanks to a variety of retail-exclusive incentives.

Each boxed copy of the game will include a soundtrack CD, concept art book, A3 poster and a printed copy of the official guide.


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