Pang: Magical Michael

Christopher Dring

Pang: Magical Michael

21 years since it first entered the gaming world, Pang returns with Magical Michael on the Nintendo DS.


The title character of the game, Michael, is a young magician who accidentally creates a spell and releases troublesome balloons into the world.


It isn’t long before the helium-filled rascals are causing trouble across cities and their famous landmarks.
Players then step in the shoes of Michael as he travels the globe attempting to clean up the mess he has got the world into.


“Pang is one of the most cherished gaming franchises,” says Rising Star Games’ marketing manager Raul Nieto Garcia. “This latest iteration – the first in ten years – keeps the same formula, which is easy to understand for non-gamers and challenging to gamers.”


Staying close to gameplay seen in the 1989 original, Pang: Magic Michael sees players bursting balloons with Michael’s magical baton. Like the original, balloons shrink with every hit and only pop at their smallest form.

The game includes a tour mode with over 40 levels featuring famous cities and landmarks from around the world – including the UK’s very own Big Ben and Stonehenge.

PANG PANG, HE SHOT ME DOWN

There are more than 20 different power-ups to discover, from clocks that slow down time to powerful bombs and a grappling hook-style beam.


A panic mode returns as players are invited to test their nerves against an endless stream of balloons across 99 different levels. It also boasts an online wi-fi mode with world rankings.


Rising Star says the target audience is a special one for Magical Michael.


“The male to female split is 50-50 and the age range is very wide, representing an inspiring marketing challenge which Rising Star Games is delighted to take upon,” adds Nieto Garcia.


Advertising will run in specialist and lifestyle media, both online and in print. 


Nieto Garcia says: “With its classic gameplay and competitive retail price, Pang: Magical Michael is a highly desirable option for any DS owner.”

 

PANG: A HISTORY LESSON

Starting life in 1989 as a two-player arcade game with global bouncing balloon-based fun, the Pang series – also known as Buster Bros – has since appeared on the ZX Spectrum, Commodore 64, Amstrad CPC, Commodore Amiga, Atari ST, PC, SNES, PlayStation and Game Boy.


Super Pang followed in 1992 with the new and exciting panic mode. The revamped monsters also gave players the tricky choice of either killing them or running the risk of letting them live – bearing in mind that just one touch from an enemy would end a player’s in-game life.


In 1995, the series took a more cultured approach to balloon popping with Pang 3. This game featured pieces of art as the backdrops to the gameplay, with pieces including the Venus di Milo, Millet’s The Gleaners, Munch’s The Scream, Da Vinci’s Mona Lisa and Van Gogh’s Sunflowers.


Mighty! Pang saw the franchise return in 2000 along with new ladders and objects to enhance the already classic gameplay.


Pang: Magical Michael is released for the DS on September 10th.

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