Sonic Colours

Dominic Sacco

Sonic Colours

Sonic’s adventures over the years have been divisive to say the least. When he’s not cavorting with a fat Italian plumber at major sporting events, he’s sparking debate among his loyal fans about which direction his games should take.

Some of the more well-received have been his Wii-exclusive outings, Sonic and the Secret Rings and Sonic and the Black Knight. With this in mind, Sega is focusing on Nintendo’s console for its mascot’s next hit: Sonic Colours.

“Sonic is back and ready for his latest adventure in Sonic Colours,” says Sega’s senior product manager Anna Downing.

“Prepare to be dazzled by high speed and colour power in this brand new action adventure in which Sonic the Hedgehog races through seven incredible worlds.”


Colours sees the titular hedgehog once again battling against Dr Eggman. This time the mad scientist has abducted an alien race known as Wisps and is using them to fuel both a colourful interstellar amusement park and his next bid for world domination.

It’s up to Sonic to rescue the Wisps by exploring each of the game’s theme park-inspired worlds at his trademark breakneck speeds.  Each Wisp has a different ability: for example, yellow ones allow players to drill through the ground, orange ones enable him to blast into the air and cyan ones transform him into a laser beam that can access new routes. The Wii and DS versions feature exclusive Wisps with their own powers.

Sega is confident that Colours will restore faith with its tried and tested gameplay.

“With the perfect blend of 3D and classic 2D perspectives, Colours is being hailed as a return to form for Sonic,” adds Downing.


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