“This is the first step towards opening up the store so all developers can submit products.”
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“It’s too long since we all got together to network and meet with friends, old and new.” – Why Amiqus is the Drinks Sponsor of MCV/DEVELOP’s IRL, on September 16th!
"It will be a great opportunity to reconnect with our colleagues from across the industry. We’re loo…
TinyBuild acquires Rawmen developer Animal for up to $10.2 million
"We are delighted to announce the acquisition of Animal, our fourth acquihire this year, as we conti…
The Art Of… Yes, Your Grace: “Pixel art is just another style and it also requires a level of expertise to create good results.”
Yes, Your Grace brought to life a monarchical simulator with some evocative pixel art. We talk to Br…
[From the industry] Gamers Charity SpecialEffect announce Fall Guys, The Sims and Broken Sword as featured games in One Special Game art competition 2021
The inaugural competition helped towards raising over £500,000 for the charity in 2020 …
Ubisoft to showcase 7 indie studios at gamescom’s Indie Arena Booth Online 2021
“After the very positive feedback from last year, we are thrilled to have these talented Indie teams…
Oculus co-founder’s studio, Mountaintop, raises $30m in series A funding
Remote-first team has grown to 35 members
Read More »Rebellion VFX releases new Zombie Army animated short
Rebellion has today released the animated short film ZOMBIE ARMY, making use of existing assets from the company's popular gaming IP
Read More »Among Us developers note significant similarities in Fortnite’s new Impostors mode
The team behind Among Us have taken to Twitter to note a number of similarities between their hit game and Fortnite's latest mode.
Read More »Ukie announces first finalists for Euro Play 2021 – the Eurovision for unsigned games
UK entrant to be announced following UK Game of the Show competition on August 24th
Read More »Roblox posts strong Q2 results but they don’t match up to market expectations
“Our continued growth demonstrates the importance of our mission and the power of our platform”
Read More »Outriders developer in the dark over sales and suspects title hasn’t broken even yet
People Can Fly president Sebastian Wojciechowski uses blog post to discuss the lack of royalty payments to date from Square Enix
Read More »Spec Ops: The Line creative lead and Nine Inch Nails guitarist launch new studio
Game designer Cory Davis and Nine Inch Nails guitarist Robin Finck have launched a new game studio, EYES OUT.
Read More »“It has been so long since the games industry has been able to meet in person to network and toast our achievements” – Why eebz is supporting MCV/DEVELOP’s IRL on September 16th!
"So we are delighted to be supporting one of the first live events in the industry at MCV/DEVELOP's IRL"
Read More »“We’re proud to be a part of the community returning to in-person events, and can’t wait to see a host of new and familiar faces at MCV/DEVELOP IRL” – Why SIDE is supporting IRL as our event partner
"Games have an incredible power to bring people together, which is something we need now more than ever."
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[ICYMI] The Orcish Patent: How do video game patents work, and should you be protecting your ideas?
The Nemesis system has prompted a debate about patenting video game mechanics. We talk to patent law experts to find out more about the practice.
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Marketing Panel: The experts talk about their changing approaches to game marketing
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Lawn Mowing Simulator is undoubtedly the most British release of a very British summer – creator Skyhook Games talks on balancing co-development with its own IP
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Career Switch: The UK games industry on making a change in their careers – “Sometimes in your career, you just have to do what feels right and hope for the best, even if it’s terrifying at the time.”
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“It’s show business, the games business. Not every game is successful” – catching up with Wargaming CEO Victor Kislyi aboard HMS Belfast
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The Art Of… Yes, Your Grace: “Pixel art is just another style and it also requires a level of expertise to create good results.”
Yes, Your Grace brought to life a monarchical simulator with some evocative pixel art. We talk to Brave at Night creative director Rafał Bryks about his approach and the lessons learnt along the way
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Discoverability: Are your games visible to shoppers? – eebz
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Debugging D&I: Polystream talks about how to take the first steps to Equality, Diversity and Inclusion
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Unsigned – The multiplayer VR RPG A Township Tale
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Unsigned – Rise to the top of the scene in Tennis Manager 2021!

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