Facebook Gaming’s Tim Lion explains how genre diversification is a key trend for 2020. This article was created in collaboration with Facebook Gaming.
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Amazon signs deal with Crossfire creator Smilegate to publish new game in western territories
"...exactly the type of best-in-class, living, growing online games we want to bring our customers."…
PS5’s first global ad spot should have made more of the industry’s ability to bring people together
Given the pandemic, putting a player alone in series of dark and dangerous places seems offbeat …
Ex-Valve contractor announces GameDataCrunch – a new Steam analytics platform for developers
“Publishers and PR agencies have told me that some of the views I'm working on here can take them ho…
New curvier Xbox dashboard breaks cover with a raft of improvements
New dashboard design will come to all consoles, smartphones and PC …
YoYo Games launches major GameMaker Studio 2 update allowing for ‘a more visual approach’
Biggest update since GameMaker Studio 2 combines GML and IDE improvements with new tools to create a…
U.S. Mobile Gamers Flock to Simulation Titles as Genre Spending Grows 63% in H1 2020
Racing, hyper casual and casino titles also saw big rises
Read More »League of Legends veterans launch Odyssey Interactive with $6m seed round
A new Canadian games studio was launched today by four Riot Games veterans. The new studio is targeting the mobile games space with competitive games for the next-generation of gamers. “With the next generation having grown up with phones being their primary gaming platform – we believe they deserve the …
Read More »UK bank account data shows 71% rise in gaming spending during lockdown
“A growth in subscriptions on platforms like Playstation and Xbox have contributed to overall sales in gaming"
Read More »[ICYMI] “I wanted to get bits of British culture in the game that aren’t seen” – Can games help us understand what it means to be British?
We talk to the creators of Pendragon, Landlord’s Super and Everybody’s Gone to the Rapture about their take on Britain and how they engage with our biggest issues
Read More »“Empathy, Respect, & Opportunity” – Unity explains its approach to inclusivity and why it’s supporting the Women in Games Awards for 2020
Women’s group co-chair explains how its building resources for marginalized genders
Read More »UN partners with games developers with ‘Playing for the Planet Alliance’
Subway Surfers, Angry Birds 2,Golf Clash and more will all have unique activations
Read More »Epic claims that Apple will cut off Unreal Engine from iOS ecosystem impacting all developers: “a direct attack on the ongoing viability of the Unreal Engine”
But would Apple really penalise thousands of small blameless developers?
Read More »Unity acquires Plastic SCM developer Codice Software
Unity has decided to take charge of your next project, with the acquisition of Plastic SCM, the popular version control software (VCS) from Codice Software. Though that brings up a host of immediate questions for both Plastic SCM and Unity’s own Collaborate too. Unity explained in a blog post that …
Read More »Embracer Group goes on spending spree – picks up 4A Games for $36m amongst eight acquisitions
Also New World Interactive, Deca Games, Vermila Studios, Rare Earth Games, Palindrome Interactive, Pow Wow Entertainment, and Sola Media
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[ICYMI] “It democratises the ability to talk to press” – Is Press Engine the answer to discoverability?
There’s a new platform for press and PRs, which manages review keys, assets, press releases, reporting and much more
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Live ops expertise meets all-action extravagance – Jagex partners with Flying Wild Hog for debut third-party title – heading to PC and console
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“Antstream Arcade is a friendly place to play the most iconic games ever created” – Streaming the past into the present with Antstream
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OFCOM’s Online Nation – who plays what and how much – and what we need to change to cater to everyone
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“If we threw in the towel on opposing crunch just because we hit a crisis, then that position was never worth a damn.” – Modern Wolf on launching Necronator: Dead Wrong during a pandemic
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Facebook Gaming: Can quality and quantity work together in user acquisition?
Facebook Gaming’s Morgan Monnet explains how developers can sustainably scale their business for success with a great user acquisition strategy. This article was created in collaboration with Facebook Gaming.
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“We are seeing an overwhelming desire for flexible working.” – Amiqus on how COVID-19 has changed attitudes towards work
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“It’s a story set in Eastern Europe, told by Eastern Europeans, that doesn’t speak to international politics, but to who we are as a species” – Celebrating 10 years of Metro 2033
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“There is an attitude here of ensuring that we’re learn-it-alls rather than know-it-alls” – Xbox’s Imogen Beresford-Bone
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“I’m lucky to work alongside extremely capable and experienced engineers who are always willing to help, guide, or just listen to me” – Unity Technologies’ Vicky Clark

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