Hearthstone mobile revenue overtakes PC

Blizzard’s World of Warcraft inspired card battler Hearthstone is for the first time making more on smartphones than it is on PC.

SuperData Arcade data reveals that the game’s mobile revenue had remained fairly low since it was launched on iPad in April 2014. However, following the release of the phone version earlier this year mobile revenues have taken off, jumping from $2m to over $10m.

This has, however, brought with it a decline a PC, which has fallen from nearly $15m to around $6m.

Superdata also shows unsurprising revenue spikes around the time of the release of the game’s Curse of Naxxramas and Goblins vs Gnomes expansions.

About MCV Staff

Check Also

TIGA Education Skills report [Industry news] TIGA report highlights ongoing skills challenges in UK games industry as studios invest in training and adaptation

[Industry news] TIGA report highlights ongoing skills challenges in UK games industry as studios invest in training and adaptation

TIGA, the trade association representing the UK video games industry, has today published its latest Skills, Training and Education in the Games Industry 2026 report. The findings show that while the sector benefits from a strong pipeline of skilled graduates and a largely proficient workforce, skills shortages persist, particularly in specialist and emerging roles.