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Seth Barton

Seth Barton is the editor of MCV – which covers every aspect of the industry: development, publishing, marketing and much more. Before that Seth toiled in games retail at Electronics Boutique, studied film at university, published console and PC games for the BBC, and spent many years working in tech journalism. Living in South East London, he divides his little free time between board games, video games, beer and family. You can find him tweeting @sethbarton1.

When We Made… Lovers in a Dangerous Spacetime

We take a look behind the scenes of Asteroid Base’s co-op shooter. Discussing its debt to both Star Wars and Star Trek, its modest launch, why it wanted to be a tough roguelike, but how it eventually found success as a family favourite

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Assemble with Care: Why Ustwo Games’ tricky follow-up to Monument Valley found its perfect home on Apple Arcade

Putting a price on any experience is always tricky, especially in the fickle market of premium mobile games, but thanks to Apple Arcade, Ustwo Games’ latest title is simply priceless – and in more ways than one

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Read the October issue of the new MCV/DEVELOP online now! Featuring Ustwo’s priceless game, hiring the perfect employee, Football manager goes cardboard and much more

Plus Ubisoft's Rabbids Coding, Modern Wolf on treating developers fairly, the Golden Joysticks 2019 and we look back at Lovers in a Dangerous Spacetime

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Leaders from Twitter, Big Pixel Studios, Game Advisor, Loveshark and Doppio join the Future Games Summit’s 2019 programme

FGS19 is a two-day conference being held on November 25th and 26th for C-level, decision makers and leaders in the games industry

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