Home / Development / Autodesk to cut over 900 staff in move to cloud
10% of workforce to be laid off as company restructures and plans transition to subscription-based business model

Autodesk to cut over 900 staff in move to cloud

Maya and Stingray creator Autodesk is to lay off 10 per cent of its workforce as part of a restructure.

Approximately 925 jobs will be lost in an effort to move its products to a cloud-based platform and implement a subscription-based pricing model, the company announced.

Autodesk has also revealed that it will ‘consolidate’ its leased offices.

The move is also predicted to boost cost savings in the fiscal 2017.

“As we progress through our business model transition, we continue to take a comprehensive look at our company to see where we can be more effective and efficient,” said Autodesk president and CEO Carl Bass.

“To realise maximum value for both our customers and shareholders, and as a follow-on to previously discussed cost reduction actions, we are restructuring so we can focus resources on areas that will accelerate the move to the cloud and transition to a subscription-based business.”

About MCV Staff

Check Also

Creative Assembly’s Grace Carroll on community being all about two-way communication

Every month, the team at Creative Assembly debunks some common dev role myths. This month, Grace Carroll, lead community & social media manager, explains how it’s about two-way communication and not just selling the game