The success of city-building hit Cities: Skylines has once again highlighted the power of player-created content on PC.
Speaking to MCV in an exclusive interview, COO of publisher Paradox Interactive Susana Meza Graham said: The modding community has just completely embraced the game.
I think we had 5,000 mods within the first few days of the game releasing – I don’t think anyone really expected that level of engagement.
The community basically formed and started building overnight.”
The game was released on March 10th and sold more than 60,000 copies in the UK alone during its first 10 days on sale. MCV revealed in its last issue that this momentum would’ve placed the game at the top of the UK retail charts, were digital sales taken into consideration.
More than 9,000 maps, mods and save games for Skylines are now available for download via the Steam Workshop service.
We know from our other titles how incredibly important the modding scene is to keep a game’s community vibrant and keep a title going for a long time,” stated Graham. So it has always been very important and a big focus for us.”