AMD: Hardware power must increase 200x for VR photorealism

Despite the promise of photorealism in games, it could be a long wait before it is ever achieved in virtual reality hardware, says AMD’s chief gaming scientist Richard Huddy.

Virtual reality is a staggeringly exciting field,” he told Develop as part of our in-depth feature onthe future of game graphics.

But hardware companies need to produce something 100 or 200 times more powerful than current hardware if we’re going to get to the stage where we have complete photorealism in virtual reality headsets. It starts with the facts that, for a person with 20:20 vision, they will need a screen with a resolution of about 8k-by-6k to enjoy photorealism.”

Develop has the full article.

About MCV Staff

Check Also

Games Growth Summit 2024: Navigating Transition in the Gaming Industry

The gaming industry stands at a crossroads, grappling with job cuts, reduced capital, and shifting …