Analyzing Clash Royale’s tournament feature: esports as a marketing tool

After creating a competitive mobile hits like Clash of Clans and Clash Royale, and being valued at roughly $10 billion after the Tencent buy, we think Supercell has a pretty good chance of making quite a splash into the esports industry. And, as we said already, Clash Royale has the potential to be a great esports title.

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